Compare commits
2 Commits
befb117d85
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
|
5dbf7fcf1f
|
|||
|
70eaa9514a
|
@@ -106,8 +106,8 @@ public class EventHandler {
|
||||
panel.gameState = GameState.DIALOGUE;
|
||||
panel.player.attackCancel = true;
|
||||
panel.playSE(2);
|
||||
panel.ui.currentDialogue = "You drank the holy water.\nYour life has been recovered!\nYou progress has been saved.";
|
||||
panel.player.life = panel.player.maxLife;
|
||||
panel.ui.currentDialogue = "You saved your progress!";
|
||||
//panel.player.life = panel.player.maxLife;
|
||||
canTouchEvent = false;
|
||||
panel.assetSetter.setMonster();
|
||||
try {
|
||||
|
||||
@@ -39,6 +39,7 @@ public class KeyHandler implements KeyListener {
|
||||
System.out.printf("Loading config...%n");
|
||||
try {
|
||||
panel.config.load();
|
||||
panel.saveLoad.load();
|
||||
panel.gameState = GameState.PLAY;
|
||||
panel.playMusic(0);
|
||||
} catch (Exception e) {
|
||||
|
||||
88
src/de/miaurizius/jgame2d/data/Config.java
Normal file
88
src/de/miaurizius/jgame2d/data/Config.java
Normal file
@@ -0,0 +1,88 @@
|
||||
package de.miaurizius.jgame2d.data;
|
||||
|
||||
import de.miaurizius.jgame2d.core.GamePanel;
|
||||
|
||||
import java.io.*;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class Config {
|
||||
|
||||
private final GamePanel panel;
|
||||
private final HashMap<String, String> settings = new HashMap<>();
|
||||
|
||||
public Config(GamePanel panel) throws IOException {
|
||||
this.panel = panel;
|
||||
for (Setting option : Setting.values()) settings.put(option.name, null);
|
||||
new File("gamedata").mkdirs();
|
||||
new File("gamedata/save").mkdirs();
|
||||
new File("gamedata/config").createNewFile();
|
||||
}
|
||||
|
||||
// GENERAL
|
||||
public final void save() {
|
||||
try {
|
||||
insertToHash();
|
||||
BufferedWriter writer = new BufferedWriter(new FileWriter("gamedata/config"));
|
||||
settings.forEach((invoke, value) -> {
|
||||
try {
|
||||
writer.write(invoke + ": " + value);
|
||||
writer.newLine();
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
writer.close();
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
public final void load() {
|
||||
try (BufferedReader reader = new BufferedReader(new FileReader("gamedata/config"))) {
|
||||
List<String> lines = reader.lines().toList();
|
||||
if (lines.isEmpty()) return;
|
||||
Map<String, String> configMap = new HashMap<>();
|
||||
for (String line : lines) {
|
||||
String[] parts = line.split(":\\s*", 2);
|
||||
if (parts.length == 2) {
|
||||
configMap.put(parts[0].trim(), parts[1].trim());
|
||||
}
|
||||
}
|
||||
|
||||
for (Setting setting : Setting.values()) {
|
||||
String value = configMap.get(setting.name);
|
||||
if (value != null) {
|
||||
switch (setting) {
|
||||
case FULLSCREEN -> panel.fullscreen = Boolean.parseBoolean(value);
|
||||
case MUSICVOLUME -> panel.music.volumeScale = Integer.parseInt(value);
|
||||
case SFXVOLUME -> panel.sfx.volumeScale = Integer.parseInt(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
insertToHash();
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
// HELP FUNCTIONS
|
||||
private void insertToHash() {
|
||||
settings.put(Setting.FULLSCREEN.name, String.valueOf(panel.fullscreen));
|
||||
settings.put(Setting.MUSICVOLUME.name, String.valueOf(panel.music.volumeScale));
|
||||
settings.put(Setting.SFXVOLUME.name, String.valueOf(panel.sfx.volumeScale));
|
||||
}
|
||||
|
||||
private enum Setting {
|
||||
FULLSCREEN("fullscreen"),
|
||||
MUSICVOLUME("music-vol"),
|
||||
SFXVOLUME("sfx-vol");
|
||||
|
||||
private final String name;
|
||||
|
||||
Setting(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
28
src/de/miaurizius/jgame2d/data/DataStorage.java
Normal file
28
src/de/miaurizius/jgame2d/data/DataStorage.java
Normal file
@@ -0,0 +1,28 @@
|
||||
package de.miaurizius.jgame2d.data;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DataStorage implements Serializable {
|
||||
|
||||
// PLAYER STATS
|
||||
int level;
|
||||
int maxLife;
|
||||
int life;
|
||||
int maxMana;
|
||||
int strength;
|
||||
int dexterity;
|
||||
int attack;
|
||||
int defense;
|
||||
int exp;
|
||||
int nextLevelExp;
|
||||
int coins;
|
||||
int worldX, worldY;
|
||||
|
||||
// PLAYER INVENTORY
|
||||
List<String> itemNames = new ArrayList<>();
|
||||
List<Integer> itemAmounts = new ArrayList<>();
|
||||
|
||||
|
||||
}
|
||||
82
src/de/miaurizius/jgame2d/data/SaveLoad.java
Normal file
82
src/de/miaurizius/jgame2d/data/SaveLoad.java
Normal file
@@ -0,0 +1,82 @@
|
||||
package de.miaurizius.jgame2d.data;
|
||||
|
||||
import de.miaurizius.jgame2d.core.GamePanel;
|
||||
import de.miaurizius.jgame2d.entity.Entity;
|
||||
|
||||
import java.io.*;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
|
||||
public class SaveLoad {
|
||||
|
||||
GamePanel panel;
|
||||
|
||||
public SaveLoad(GamePanel panel) {
|
||||
this.panel = panel;
|
||||
}
|
||||
|
||||
public Entity getObject(String itemName) {
|
||||
Entity obj;
|
||||
try {
|
||||
obj = (Entity) Class.forName(itemName).getDeclaredConstructor().newInstance(panel);
|
||||
} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException |
|
||||
InvocationTargetException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
|
||||
public void save() throws IOException {
|
||||
ObjectOutputStream oos = new ObjectOutputStream(new FileOutputStream("gamedata/save/savegame.dat"));
|
||||
DataStorage ds = new DataStorage();
|
||||
|
||||
// PLAYER STATS
|
||||
ds.level = panel.player.level;
|
||||
ds.maxLife = panel.player.maxLife;
|
||||
ds.life = panel.player.life;
|
||||
ds.maxMana = panel.player.maxMana;
|
||||
ds.strength = panel.player.strength;
|
||||
ds.dexterity = panel.player.dexterity;
|
||||
ds.attack = panel.player.attack;
|
||||
ds.defense = panel.player.defense;
|
||||
ds.exp = panel.player.exp;
|
||||
ds.nextLevelExp = panel.player.nextLevelExp;
|
||||
ds.coins = panel.player.coins;
|
||||
ds.worldX = panel.player.worldX;
|
||||
ds.worldY = panel.player.worldY;
|
||||
|
||||
// PLAYER INVENTORY
|
||||
for(int i = 0; i < panel.player.inventory.size(); i++) {
|
||||
ds.itemNames.add(panel.player.inventory.get(i).getClass().getName());
|
||||
ds.itemAmounts.add(panel.player.inventory.get(i).amt);
|
||||
}
|
||||
|
||||
// WRITE
|
||||
oos.writeObject(ds);
|
||||
}
|
||||
|
||||
public void load() throws ClassNotFoundException, IOException {
|
||||
ObjectInputStream ois = new ObjectInputStream(new FileInputStream("gamedata/save/savegame.dat"));
|
||||
DataStorage ds = (DataStorage) ois.readObject();
|
||||
|
||||
panel.player.level = ds.level;
|
||||
panel.player.maxLife = ds.maxLife;
|
||||
panel.player.life = ds.life;
|
||||
panel.player.maxMana = ds.maxMana;
|
||||
panel.player.strength = ds.strength;
|
||||
panel.player.dexterity = ds.dexterity;
|
||||
panel.player.attack = ds.attack;
|
||||
panel.player.defense = ds.defense;
|
||||
panel.player.exp = ds.exp;
|
||||
panel.player.nextLevelExp = ds.nextLevelExp;
|
||||
panel.player.coins = ds.coins;
|
||||
panel.player.worldX = ds.worldX;
|
||||
panel.player.worldY = ds.worldY;
|
||||
|
||||
for(int i = 0; i < ds.itemNames.size(); i++) {
|
||||
Entity obj = getObject(ds.itemNames.get(i));
|
||||
obj.amt = ds.itemAmounts.get(i);
|
||||
panel.player.inventory.add(obj);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -14,7 +14,7 @@ import java.awt.image.BufferedImage;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Objects;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@@ -80,7 +80,7 @@ public class Entity {
|
||||
public Entity currentShield;
|
||||
public Entity currentLight;
|
||||
public Projectile projectile;
|
||||
public ArrayList<Entity> inventory = new ArrayList<>();
|
||||
public List<Entity> inventory = new ArrayList<>();
|
||||
public final int maxInvSize = 20;
|
||||
|
||||
// ITEM ATTRIBUTES
|
||||
|
||||
Reference in New Issue
Block a user