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9484797ced
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fixed a pathfinding bug
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2025-12-12 21:37:18 +01:00 |
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4ab53ceab9
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added path finding algorithm
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2025-12-12 21:33:52 +01:00 |
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a89838eb38
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made world change events world-bound
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2025-12-12 17:59:43 +01:00 |
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580775bf30
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added trading system
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2025-12-12 16:44:50 +01:00 |
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eb2c435671
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made item buyable
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2025-12-12 16:33:05 +01:00 |
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484abf4f9b
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added transition effect to map change
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2025-12-12 14:57:47 +01:00 |
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d546d302c6
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lower cased Config#SETTING to Config#Setting
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2025-12-12 14:30:11 +01:00 |
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7e8a27a671
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made map switching possible
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2025-12-12 13:48:42 +01:00 |
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de42dd6bd6
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events are now world-bound
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2025-12-12 13:27:42 +01:00 |
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4aabe84d59
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all entity arrays are now two-dimensional (with map index so entities won't be rendered on any map anymore)
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2025-12-12 13:20:14 +01:00 |
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67309a6e28
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changed tile array to three-dimensional array (i0=map; i1=col; i2=row)
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2025-12-12 12:52:50 +01:00 |
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5dd43b6f9d
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added game over screen
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2025-12-12 12:26:32 +01:00 |
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785a76942e
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optimized settings
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2025-12-12 11:52:31 +01:00 |
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099f52278c
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save game settings and parse them
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2025-12-12 11:34:01 +01:00 |
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d294578a74
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finished options menu
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2025-12-11 19:21:06 +01:00 |
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21f4acf6b1
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make the other buttons in the options menu work
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2025-12-11 19:05:35 +01:00 |
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eba67d7cf8
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made music and sfx volume adjustable
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2025-12-11 18:55:32 +01:00 |
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e9fc671135
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added unfinished fullscreen option
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2025-12-11 18:26:50 +01:00 |
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5192c8df87
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continued options menu
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2025-12-09 14:47:43 +01:00 |
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2abdb3b5fb
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added start of options menu
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2025-12-08 20:29:11 +01:00 |
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7ac1207c83
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added option subwindow
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2025-12-08 14:23:39 +01:00 |
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fb0273afb0
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fixed bug in build.sh
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2025-12-08 06:25:51 +01:00 |
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b4d07b0d99
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automatically switch to fullscreen
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2025-12-08 06:18:03 +01:00 |
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afcc32dc9f
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changed UI positions since new screen ratio
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2025-12-08 06:12:19 +01:00 |
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f4b14214bd
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added new drawing method for easily changing the screen size
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2025-12-08 06:10:28 +01:00 |
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40111da691
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fixed small bug
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2025-12-08 05:56:36 +01:00 |
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0f216c6c56
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added particles to projectile hits
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2025-12-08 05:54:40 +01:00 |
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de70fb71e6
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added particles
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2025-12-08 05:51:05 +01:00 |
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f6de147046
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updated README.md
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2025-12-08 05:22:36 +01:00 |
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c687c4005c
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removed .iml from remote
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2025-12-08 05:14:44 +01:00 |
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600a225064
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added hitbox of ITiles to entities
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2025-12-08 05:11:46 +01:00 |
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9916fa8b25
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added iTile life
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2025-12-08 05:09:21 +01:00 |
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285b18b4cc
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play sound and change presence of tile if interacted with
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2025-12-08 05:02:36 +01:00 |
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730c7d406e
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added item requirements
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2025-12-08 04:52:48 +01:00 |
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49c8b59d68
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created destructible tiles
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2025-12-08 04:48:27 +01:00 |
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5f9fd8ea99
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added jpackage config
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2025-12-08 04:29:15 +01:00 |
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1443722f0c
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added monster drops
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2025-12-07 00:57:54 +01:00 |
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6254eb2501
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make heart collectable
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2025-12-07 00:44:56 +01:00 |
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54458293ba
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disable usage of fireballs for players
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2025-12-07 00:24:30 +01:00 |
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ce8a97c0cc
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made projectile usage available for monsters
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2025-12-07 00:23:41 +01:00 |
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5da7c43edf
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added projectile system and sample fireball projectile
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2025-12-07 00:07:47 +01:00 |
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d639e65c15
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removed unnecessary imports
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2025-11-30 18:30:34 +01:00 |
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51c262d9ac
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player can now choose between different shields and weapons. added consumable items (healing potion)
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2025-11-30 18:29:47 +01:00 |
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fb96035c99
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added item pickup to inventory
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2025-11-30 17:34:06 +01:00 |
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02d6672114
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added font to repo and simplified inv desc
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2025-11-30 17:28:11 +01:00 |
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bbeba11fb9
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added new font
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2025-11-30 17:25:27 +01:00 |
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cfea57e542
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added player inventory
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2025-11-30 17:06:31 +01:00 |
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46b8c66ff5
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removed unused import
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2025-11-30 03:55:22 +01:00 |
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c82bad796e
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removed unnecessary code
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2025-11-30 03:49:21 +01:00 |
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0a7d12aec6
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added shortcut to instantly reload map
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2025-11-30 03:47:16 +01:00 |
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