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46b8c66ff5
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removed unused import
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2025-11-30 03:55:22 +01:00 |
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c82bad796e
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removed unnecessary code
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2025-11-30 03:49:21 +01:00 |
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0a7d12aec6
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added shortcut to instantly reload map
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2025-11-30 03:47:16 +01:00 |
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ed871fc5d4
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added coordinates and map tile position to debug mode
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2025-11-30 03:42:57 +01:00 |
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435dbc7c0e
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added notifications and added leveling system
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2025-11-30 03:35:53 +01:00 |
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138db014ba
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added stats to battle system
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2025-11-30 02:46:10 +01:00 |
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587a852ffb
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added display for player stats
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2025-11-30 02:36:31 +01:00 |
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9970ef687f
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added player stats and re-ordered some classes
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2025-11-30 01:54:16 +01:00 |
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298e6c624e
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added player stats and re-ordered some classes
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2025-11-30 01:53:28 +01:00 |
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5879aec9a2
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optimized sound management (fixed #4)
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2025-11-30 01:12:53 +01:00 |
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ec1fbef483
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monster doesn't deal damage while dying anymore
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2025-11-30 00:54:08 +01:00 |
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43212a033b
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slime runs away when it gets hit
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2025-11-30 00:49:04 +01:00 |
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2ed21add1c
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make hp bar hideable
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2025-11-30 00:44:12 +01:00 |
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8ec1805877
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added health bar to monster
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2025-11-30 00:38:00 +01:00 |
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9aae9ad20f
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add death animation to dying monsters
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2025-11-30 00:13:54 +01:00 |
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c55bf8d043
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re-arranged some variables
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2025-11-29 23:40:47 +01:00 |
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8a228685b1
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fixed arrangement
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2025-11-29 23:33:53 +01:00 |
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36ff9e8854
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make monsters killable and playing soundeffects
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2025-11-29 23:23:18 +01:00 |
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b513370152
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arranged large classes
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2025-11-29 23:08:20 +01:00 |
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0dde029719
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added hit detection when player hits monsters
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2025-11-29 22:57:39 +01:00 |
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005662e800
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added a few notes
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2025-11-29 01:28:04 +01:00 |
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65061d721d
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start of attacking
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2025-11-29 01:23:28 +01:00 |
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ead9abbe74
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sorted up entity variables
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2025-11-29 01:14:15 +01:00 |
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23f9989921
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fix for IF dialogue menu should only appear when pressing space
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2025-11-29 01:08:04 +01:00 |
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a215cef7d7
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added monster damage
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2025-11-29 01:01:17 +01:00 |
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d07077a5f1
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added collision for monsters (and made test world-setup)
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2025-11-29 00:08:42 +01:00 |
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71dc34b418
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added concept for monsters
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2025-11-28 23:35:30 +01:00 |
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f212e5e4a8
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added important note to hit checker
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2025-11-28 23:24:35 +01:00 |
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6a6bfd971f
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sorted entity rendering
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2025-11-28 23:22:10 +01:00 |
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b2b65dd290
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switched from SuperObject to Entity for objects
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2025-11-28 23:04:36 +01:00 |
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44b74ddcbf
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fixed bug that you can't leave pause mode
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2025-11-28 22:47:44 +01:00 |
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39aae4b867
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removed unnecessary parameters
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2025-11-28 22:17:02 +01:00 |
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984a28a901
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added one time only events
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2025-11-28 22:14:53 +01:00 |
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7616b4daff
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added some sample events
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2025-11-28 21:52:28 +01:00 |
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4c50f99e67
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removed warnings
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2025-11-28 21:25:18 +01:00 |
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8add9c7d7a
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added player life display
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2025-11-28 21:22:50 +01:00 |
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5fbf815595
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added title screen
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2025-11-28 20:37:45 +01:00 |
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9950053bcd
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fixed sprite counter bug
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2025-11-28 20:10:12 +01:00 |
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4a9eefa416
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finished dialogue system
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2025-11-28 20:05:19 +01:00 |
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dada9e4f2f
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open NPC dialogue if you collide with it
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2025-11-28 19:54:30 +01:00 |
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61a51f184c
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extracted duplicated code
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2025-11-28 19:17:56 +01:00 |
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1f614916b5
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added collision to NPCs
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2025-11-28 17:21:35 +01:00 |
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b294eb49c8
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removed error (only check game state if it is initialized)
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2025-11-28 17:07:14 +01:00 |
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c4d6539db7
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added old man npc and AI
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2025-11-28 17:05:23 +01:00 |
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1c23a1528e
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moved some classes for simplification
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2025-11-28 16:42:56 +01:00 |
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d2025b0c80
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init npc instead of player for NPC class
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2025-11-28 16:35:55 +01:00 |
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73e17a56fc
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simplified duplicated code
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2025-11-28 16:34:40 +01:00 |
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c3aa7ea540
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removed unnecessary code
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2025-11-28 16:27:00 +01:00 |
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1bc9ad9923
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added gamestates and started pause screen
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2025-11-28 16:03:32 +01:00 |
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b890eb7a58
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removed test objects
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2025-11-28 15:43:37 +01:00 |
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