refactor debug display logic in Lighting.java to conditionally show day state
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@@ -23,18 +23,20 @@ public class Lighting {
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g2.drawImage(darknessFilter, 0, 0, null);
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g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 1F));
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// DEBUG
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String s;
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switch (dayState) {
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case DAY -> s = "DAY";
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case DUSK -> s = "DUSK";
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case NIGHT -> s = "NIGHT";
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case DAWN -> s = "DAWN";
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default -> s = "UNKNOWN";
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// DEBUG
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if(panel.keyH.debug) {
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String s;
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switch (dayState) {
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case DAY -> s = "DAY";
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case DUSK -> s = "DUSK";
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case NIGHT -> s = "NIGHT";
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case DAWN -> s = "DAWN";
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default -> s = "UNKNOWN";
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}
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g2.setColor(Color.white);
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g2.setFont(g2.getFont().deriveFont(50f));
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g2.drawString(s, 800, 500);
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}
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g2.setColor(Color.white);
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g2.setFont(g2.getFont().deriveFont(50f));
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g2.drawString(s, 800, 500);
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}
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public void update() {
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if(panel.player.lightUpdated) {
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