Added slotmachine
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20
slotmachine.cpp
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20
slotmachine.cpp
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enum class MachineState {
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Startup,
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Ready,
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PendigPayment,
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Release,
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Unlock,
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Shutdown
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}
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// SIMULATING HARDWARE-REQUESTS
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int main() {
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MachineState state = MachineState.Startup;
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while(true) {
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state = MachineState.Ready;
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std::string = std::cin << "Pick your slot" << std::endl;
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}
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return 0;
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}
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