Files
JGame2D/src/de/miaurizius/jgame2d/tile/TileManager.java
2025-11-28 15:42:42 +01:00

150 lines
5.1 KiB
Java

package de.miaurizius.jgame2d.tile;
import de.miaurizius.jgame2d.core.Boot;
import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.Utility;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import java.util.logging.Level;
public class TileManager {
GamePanel panel;
public Tile[] tile;
public int[][] mapTileNum;
public TileManager(GamePanel panel) {
this.panel = panel;
tile = new Tile[50];
mapTileNum = new int[panel.maxWorldCol][panel.maxWorldRow];
getTileImage();
loadMap("testmap2");
}
public void initializeTile(int i, String name, boolean col) {
try {
tile[i] = new Tile();
tile[i].image = ImageIO.read(new FileInputStream("assets/tiles/" + name + ".png"));
tile[i].collision = col;
} catch(IOException e) {
Boot.logger.log(Level.SEVERE, "Could not load tile", e);
}
}
public void getTileImage() {
// PLACEHOLDER
initializeTile(0, "grass00", false);
initializeTile(2, "grass00", false);
initializeTile(3, "grass00", false);
initializeTile(4, "grass00", false);
initializeTile(5, "grass00", false);
initializeTile(6, "grass00", false);
initializeTile(7, "grass00", false);
initializeTile(8, "grass00", false);
initializeTile(9, "grass00", false);
// GRASS
initializeTile(10, "grass00", false);
initializeTile(11, "grass01", false);
// WATER
initializeTile(12, "water00", true);
initializeTile(13, "water01", true);
initializeTile(14, "water02", true);
initializeTile(15, "water03", true);
initializeTile(16, "water04", true);
initializeTile(17, "water05", true);
initializeTile(18, "water06", true);
initializeTile(19, "water07", true);
initializeTile(20, "water08", true);
initializeTile(21, "water09", true);
initializeTile(22, "water10", true);
initializeTile(23, "water11", true);
initializeTile(24, "water12", true);
initializeTile(25, "water13", true);
// ROAD
initializeTile(26, "road00", false);
initializeTile(27, "road01", false);
initializeTile(28, "road02", false);
initializeTile(29, "road03", false);
initializeTile(30, "road04", false);
initializeTile(31, "road05", false);
initializeTile(32, "road06", false);
initializeTile(33, "road07", false);
initializeTile(34, "road08", false);
initializeTile(35, "road09", false);
initializeTile(36, "road10", false);
initializeTile(37, "road11", false);
initializeTile(38, "road12", false);
// WORLD
initializeTile(39, "earth", false);
initializeTile(40, "wall", true);
initializeTile(41, "tree", true);
BufferedImage scaledImage;
for (Tile tile : tile) {
if(tile == null) continue;
tile.image = Utility.scaleImage(tile.image, panel.tileSize, panel.tileSize);
}
}
public void loadMap(String map) {
try {
InputStream stream = new FileInputStream("assets/maps/"+map+".map");
BufferedReader bReader = new BufferedReader(new InputStreamReader(stream));
int col = 0;
int row = 0;
while(col < panel.maxWorldCol && row < panel.maxWorldRow) {
String line = bReader.readLine();
while(col < panel.maxWorldCol) {
String[] numbers = line.split(" ");
int num = Integer.parseInt(numbers[col]);
mapTileNum[col][row] = num;
col++;
}
if(col == panel.maxWorldCol) {
col = 0;
row++;
}
}
bReader.close();
} catch(Exception e) {
Boot.logger.log(Level.SEVERE, "Could not load map", e);
}
}
public void draw(Graphics2D graphics2D) {
int worldCol = 0;
int worldRow = 0;
while(worldCol < panel.maxWorldCol && worldRow < panel.maxWorldRow) {
int tileNum = mapTileNum[worldCol][worldRow];
int worldX = worldCol * panel.tileSize;
int worldY = worldRow * panel.tileSize;
int screenX = worldX - panel.player.worldX + panel.player.screenX;
int screenY = worldY - panel.player.worldY + panel.player.screenY;
if(worldX + panel.tileSize > panel.player.worldX - panel.player.screenX &&
worldX - panel.tileSize < panel.player.worldX + panel.player.screenX &&
worldY + panel.tileSize > panel.player.worldY - panel.player.screenY &&
worldY - panel.tileSize < panel.player.worldY + panel.player.screenY
) graphics2D.drawImage(tile[tileNum].image, screenX, screenY, null);
worldCol++;
if(worldCol == panel.maxWorldCol) {
worldCol = 0;
worldRow++;
}
}
}
}