package de.miaurizius.jgame2d.entity.item; import de.miaurizius.jgame2d.core.GamePanel; import de.miaurizius.jgame2d.core.enums.EntityType; import de.miaurizius.jgame2d.entity.Entity; public class SwordNormalObj extends Entity { public SwordNormalObj(GamePanel panel) { super(panel); name = "Normal Sword"; description = "[" + name + "]\nAn old sword."; type = EntityType.WEAPON; weaponType = EntityType.WeaponType.SWORD; down1 = initEntitySprites("objects/sword_normal"); attackValue = 1; attackArea.width = 36; attackArea.height = 36; } }