package de.miaurizius.jgame2d.entity.item; import de.miaurizius.jgame2d.core.GamePanel; import de.miaurizius.jgame2d.core.enums.EntityType; import de.miaurizius.jgame2d.entity.Entity; public class ShieldWoodObj extends Entity { public ShieldWoodObj(GamePanel panel) { super(panel); name = "Wooden Shield"; description = "[" + name + "]\nAn old shield. It's not\nthat strong but its okay."; type = EntityType.SHIELD; down1 = initEntitySprites("objects/shield_wood"); defenseValue = 1; } }