package de.miaurizius.jgame2d.entity.item; import de.miaurizius.jgame2d.core.GamePanel; import de.miaurizius.jgame2d.core.enums.EntityType; import de.miaurizius.jgame2d.entity.Entity; public class KeyObj extends Entity { public KeyObj(GamePanel panel) { super(panel); name = "Normal Key"; description = "[" + name + "]\nIt opens a door."; type = EntityType.ITEM; down1 = initEntitySprites("objects/key"); price = 50; } }