Commit Graph

26 Commits

Author SHA1 Message Date
aadd01f8ec add BigRockNPC and IronDoorObj; update AssetSetter to include new NPC and interactive tiles 2026-03-24 13:01:21 +01:00
d092a39115 refactor entity behavior and enhance monster chasing logic 2025-12-13 19:09:05 +01:00
9263626ca2 add MiniMap functionality and integrate map state handling 2025-12-13 18:20:01 +01:00
4aa955246b refactor map handling and improve tile initialization logic 2025-12-13 15:40:26 +01:00
c02ae0302c made hitboxed visible in debug mode (closed #2) 2025-12-12 21:47:17 +01:00
4276c24392 made path visible in debug mode 2025-12-12 21:41:04 +01:00
67309a6e28 changed tile array to three-dimensional array (i0=map; i1=col; i2=row) 2025-12-12 12:52:50 +01:00
0f216c6c56 added particles to projectile hits 2025-12-08 05:54:40 +01:00
de70fb71e6 added particles 2025-12-08 05:51:05 +01:00
9916fa8b25 added iTile life 2025-12-08 05:09:21 +01:00
285b18b4cc play sound and change presence of tile if interacted with 2025-12-08 05:02:36 +01:00
730c7d406e added item requirements 2025-12-08 04:52:48 +01:00
49c8b59d68 created destructible tiles 2025-12-08 04:48:27 +01:00
46b8c66ff5 removed unused import 2025-11-30 03:55:22 +01:00
c82bad796e removed unnecessary code 2025-11-30 03:49:21 +01:00
0a7d12aec6 added shortcut to instantly reload map 2025-11-30 03:47:16 +01:00
02066640e2 updated tiles 2025-11-28 15:42:42 +01:00
a17ca8853c optimized player model scaling 2025-11-28 15:22:15 +01:00
d294d76ca5 optimized tile scaling 2025-11-28 15:10:31 +01:00
e69809df4c added logger 2025-11-28 14:56:10 +01:00
09969807f3 added a few (yet not working) objects 2025-11-26 23:16:15 +01:00
2d69c01469 added collision 2025-11-26 22:51:06 +01:00
00f59ec896 improved camera rendering (only render tiles the player can actually see) 2025-11-26 22:10:53 +01:00
8b694852ac implemented camera 2025-11-26 22:05:58 +01:00
e60f04b8b6 added map drawing system 2025-11-26 21:50:46 +01:00
9e6834b304 added map tiles 2025-11-26 21:34:49 +01:00