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b513370152
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arranged large classes
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2025-11-29 23:08:20 +01:00 |
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0dde029719
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added hit detection when player hits monsters
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2025-11-29 22:57:39 +01:00 |
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005662e800
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added a few notes
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2025-11-29 01:28:04 +01:00 |
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65061d721d
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start of attacking
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2025-11-29 01:23:28 +01:00 |
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ead9abbe74
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sorted up entity variables
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2025-11-29 01:14:15 +01:00 |
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23f9989921
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fix for IF dialogue menu should only appear when pressing space
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2025-11-29 01:08:04 +01:00 |
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a215cef7d7
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added monster damage
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2025-11-29 01:01:17 +01:00 |
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d07077a5f1
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added collision for monsters (and made test world-setup)
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2025-11-29 00:08:42 +01:00 |
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71dc34b418
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added concept for monsters
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2025-11-28 23:35:30 +01:00 |
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f212e5e4a8
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added important note to hit checker
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2025-11-28 23:24:35 +01:00 |
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6a6bfd971f
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sorted entity rendering
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2025-11-28 23:22:10 +01:00 |
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b2b65dd290
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switched from SuperObject to Entity for objects
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2025-11-28 23:04:36 +01:00 |
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44b74ddcbf
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fixed bug that you can't leave pause mode
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2025-11-28 22:47:44 +01:00 |
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39aae4b867
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removed unnecessary parameters
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2025-11-28 22:17:02 +01:00 |
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984a28a901
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added one time only events
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2025-11-28 22:14:53 +01:00 |
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7616b4daff
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added some sample events
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2025-11-28 21:52:28 +01:00 |
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4c50f99e67
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removed warnings
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2025-11-28 21:25:18 +01:00 |
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8add9c7d7a
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added player life display
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2025-11-28 21:22:50 +01:00 |
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5fbf815595
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added title screen
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2025-11-28 20:37:45 +01:00 |
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9950053bcd
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fixed sprite counter bug
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2025-11-28 20:10:12 +01:00 |
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4a9eefa416
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finished dialogue system
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2025-11-28 20:05:19 +01:00 |
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dada9e4f2f
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open NPC dialogue if you collide with it
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2025-11-28 19:54:30 +01:00 |
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61a51f184c
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extracted duplicated code
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2025-11-28 19:17:56 +01:00 |
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1f614916b5
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added collision to NPCs
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2025-11-28 17:21:35 +01:00 |
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b294eb49c8
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removed error (only check game state if it is initialized)
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2025-11-28 17:07:14 +01:00 |
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c4d6539db7
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added old man npc and AI
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2025-11-28 17:05:23 +01:00 |
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1c23a1528e
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moved some classes for simplification
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2025-11-28 16:42:56 +01:00 |
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d2025b0c80
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init npc instead of player for NPC class
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2025-11-28 16:35:55 +01:00 |
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73e17a56fc
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simplified duplicated code
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2025-11-28 16:34:40 +01:00 |
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c3aa7ea540
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removed unnecessary code
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2025-11-28 16:27:00 +01:00 |
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1bc9ad9923
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added gamestates and started pause screen
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2025-11-28 16:03:32 +01:00 |
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b890eb7a58
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removed test objects
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2025-11-28 15:43:37 +01:00 |
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02066640e2
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updated tiles
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2025-11-28 15:42:42 +01:00 |
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038fbb14db
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optimized object scaling
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2025-11-28 15:29:25 +01:00 |
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a17ca8853c
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optimized player model scaling
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2025-11-28 15:22:15 +01:00 |
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d294d76ca5
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optimized tile scaling
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2025-11-28 15:10:31 +01:00 |
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e69809df4c
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added logger
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2025-11-28 14:56:10 +01:00 |
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c00cb61e08
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added draw time and debug mode
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2025-11-28 14:48:57 +01:00 |
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521951129b
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added UI with inventory and some notifications and an end screen + timer
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2025-11-27 18:32:08 +01:00 |
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67f2eeddf5
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fixed sound handling bug
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2025-11-27 17:33:01 +01:00 |
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27ea2cb6d5
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added soundeffects
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2025-11-27 17:30:48 +01:00 |
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7502771f61
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autostart main theme
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2025-11-27 17:28:41 +01:00 |
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9cf5c85727
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added boots and sounds
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2025-11-27 17:11:44 +01:00 |
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f3335f9df4
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Item pickup
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2025-11-27 00:11:45 +01:00 |
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09969807f3
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added a few (yet not working) objects
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2025-11-26 23:16:15 +01:00 |
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90dc655a6b
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reduced hitbox and started with objects
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2025-11-26 23:02:14 +01:00 |
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2d69c01469
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added collision
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2025-11-26 22:51:06 +01:00 |
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00f59ec896
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improved camera rendering (only render tiles the player can actually see)
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2025-11-26 22:10:53 +01:00 |
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8b694852ac
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implemented camera
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2025-11-26 22:05:58 +01:00 |
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e60f04b8b6
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added map drawing system
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2025-11-26 21:50:46 +01:00 |
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