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3e4fe8f2bf
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add BatMON and SkeletonLordMON; update AssetSetter to include new monsters and adjust player interaction
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2026-03-24 22:55:46 +01:00 |
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aadd01f8ec
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add BigRockNPC and IronDoorObj; update AssetSetter to include new NPC and interactive tiles
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2026-03-24 13:01:21 +01:00 |
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8961dd0e1b
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refactor dialogue handling for various game entities
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2026-03-23 22:58:22 +01:00 |
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04c5192e0e
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add resetCounter method to player entity and integrate into game reset
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2026-03-23 19:34:24 +01:00 |
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70a250f775
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enhance chest object handling and save/load functionality
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2026-03-23 19:19:20 +01:00 |
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70eaa9514a
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started inventory saving
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2025-12-16 21:07:35 +01:00 |
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ce3f590715
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bugfix
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2025-12-16 13:00:00 +01:00 |
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93467760db
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fix knockback application logic in damage handling
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2025-12-15 18:12:18 +01:00 |
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1343b18753
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refactor invincibility handling by consolidating invincible counting logic into a separate method
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2025-12-15 17:25:59 +01:00 |
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e0986d4708
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add knockback value to GreenSlime monster and update player transparency handling
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2025-12-14 00:02:54 +01:00 |
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d018ed3e6e
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add guarding mechanic and implement guard sprite handling
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2025-12-13 23:55:47 +01:00 |
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c4b1d029aa
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remove TODO comment for fixing monster attack sprite drawing position
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2025-12-13 22:26:15 +01:00 |
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c8d7a56934
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refactor Orc monster actions and improve attack image initialization (closes #8)
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2025-12-13 22:25:44 +01:00 |
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4f9d1dfcb6
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add Orc monster implementation and enhance player-monster interaction
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2025-12-13 20:21:28 +01:00 |
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d092a39115
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refactor entity behavior and enhance monster chasing logic
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2025-12-13 19:09:05 +01:00 |
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2105a0e8af
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add lantern object and implement light management in player and environment
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2025-12-13 13:44:52 +01:00 |
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97da3982d1
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added stackable functionality to items and improved inventory management
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2025-12-13 12:13:01 +01:00 |
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825b084a68
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obstacles and chest loot
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2025-12-13 00:44:53 +01:00 |
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1d6f53a70e
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added knockback to monsters
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2025-12-12 23:45:57 +01:00 |
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2e73a012d1
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slimes can now get aggro and follow you (and stop following you if you ran away)
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2025-12-12 21:58:41 +01:00 |
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c02ae0302c
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made hitboxed visible in debug mode (closed #2)
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2025-12-12 21:47:17 +01:00 |
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9484797ced
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fixed a pathfinding bug
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2025-12-12 21:37:18 +01:00 |
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4ab53ceab9
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added path finding algorithm
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2025-12-12 21:33:52 +01:00 |
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eb2c435671
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made item buyable
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2025-12-12 16:33:05 +01:00 |
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4aabe84d59
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all entity arrays are now two-dimensional (with map index so entities won't be rendered on any map anymore)
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2025-12-12 13:20:14 +01:00 |
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40111da691
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fixed small bug
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2025-12-08 05:56:36 +01:00 |
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de70fb71e6
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added particles
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2025-12-08 05:51:05 +01:00 |
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600a225064
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added hitbox of ITiles to entities
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2025-12-08 05:11:46 +01:00 |
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1443722f0c
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added monster drops
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2025-12-07 00:57:54 +01:00 |
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6254eb2501
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make heart collectable
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2025-12-07 00:44:56 +01:00 |
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ce8a97c0cc
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made projectile usage available for monsters
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2025-12-07 00:23:41 +01:00 |
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5da7c43edf
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added projectile system and sample fireball projectile
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2025-12-07 00:07:47 +01:00 |
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d639e65c15
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removed unnecessary imports
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2025-11-30 18:30:34 +01:00 |
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51c262d9ac
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player can now choose between different shields and weapons. added consumable items (healing potion)
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2025-11-30 18:29:47 +01:00 |
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cfea57e542
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added player inventory
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2025-11-30 17:06:31 +01:00 |
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c82bad796e
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removed unnecessary code
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2025-11-30 03:49:21 +01:00 |
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138db014ba
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added stats to battle system
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2025-11-30 02:46:10 +01:00 |
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298e6c624e
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added player stats and re-ordered some classes
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2025-11-30 01:53:28 +01:00 |
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43212a033b
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slime runs away when it gets hit
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2025-11-30 00:49:04 +01:00 |
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2ed21add1c
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make hp bar hideable
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2025-11-30 00:44:12 +01:00 |
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8ec1805877
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added health bar to monster
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2025-11-30 00:38:00 +01:00 |
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9aae9ad20f
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add death animation to dying monsters
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2025-11-30 00:13:54 +01:00 |
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c55bf8d043
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re-arranged some variables
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2025-11-29 23:40:47 +01:00 |
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36ff9e8854
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make monsters killable and playing soundeffects
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2025-11-29 23:23:18 +01:00 |
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b513370152
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arranged large classes
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2025-11-29 23:08:20 +01:00 |
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0dde029719
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added hit detection when player hits monsters
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2025-11-29 22:57:39 +01:00 |
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65061d721d
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start of attacking
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2025-11-29 01:23:28 +01:00 |
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ead9abbe74
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sorted up entity variables
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2025-11-29 01:14:15 +01:00 |
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a215cef7d7
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added monster damage
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2025-11-29 01:01:17 +01:00 |
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d07077a5f1
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added collision for monsters (and made test world-setup)
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2025-11-29 00:08:42 +01:00 |
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