|
|
36ff9e8854
|
make monsters killable and playing soundeffects
|
2025-11-29 23:23:18 +01:00 |
|
|
|
b513370152
|
arranged large classes
|
2025-11-29 23:08:20 +01:00 |
|
|
|
0dde029719
|
added hit detection when player hits monsters
|
2025-11-29 22:57:39 +01:00 |
|
|
|
65061d721d
|
start of attacking
|
2025-11-29 01:23:28 +01:00 |
|
|
|
ead9abbe74
|
sorted up entity variables
|
2025-11-29 01:14:15 +01:00 |
|
|
|
a215cef7d7
|
added monster damage
|
2025-11-29 01:01:17 +01:00 |
|
|
|
d07077a5f1
|
added collision for monsters (and made test world-setup)
|
2025-11-29 00:08:42 +01:00 |
|
|
|
b2b65dd290
|
switched from SuperObject to Entity for objects
|
2025-11-28 23:04:36 +01:00 |
|
|
|
8add9c7d7a
|
added player life display
|
2025-11-28 21:22:50 +01:00 |
|
|
|
9950053bcd
|
fixed sprite counter bug
|
2025-11-28 20:10:12 +01:00 |
|
|
|
4a9eefa416
|
finished dialogue system
|
2025-11-28 20:05:19 +01:00 |
|
|
|
dada9e4f2f
|
open NPC dialogue if you collide with it
|
2025-11-28 19:54:30 +01:00 |
|
|
|
61a51f184c
|
extracted duplicated code
|
2025-11-28 19:17:56 +01:00 |
|
|
|
1f614916b5
|
added collision to NPCs
|
2025-11-28 17:21:35 +01:00 |
|
|
|
c4d6539db7
|
added old man npc and AI
|
2025-11-28 17:05:23 +01:00 |
|
|
|
1c23a1528e
|
moved some classes for simplification
|
2025-11-28 16:42:56 +01:00 |
|
|
|
73e17a56fc
|
simplified duplicated code
|
2025-11-28 16:34:40 +01:00 |
|
|
|
f3335f9df4
|
Item pickup
|
2025-11-27 00:11:45 +01:00 |
|
|
|
2d69c01469
|
added collision
|
2025-11-26 22:51:06 +01:00 |
|
|
|
8b694852ac
|
implemented camera
|
2025-11-26 22:05:58 +01:00 |
|
|
|
faeea23422
|
renamed package
|
2025-11-26 21:24:23 +01:00 |
|