Commit Graph

62 Commits

Author SHA1 Message Date
1443722f0c added monster drops 2025-12-07 00:57:54 +01:00
6254eb2501 make heart collectable 2025-12-07 00:44:56 +01:00
54458293ba disable usage of fireballs for players 2025-12-07 00:24:30 +01:00
5da7c43edf added projectile system and sample fireball projectile 2025-12-07 00:07:47 +01:00
51c262d9ac player can now choose between different shields and weapons. added consumable items (healing potion) 2025-11-30 18:29:47 +01:00
fb96035c99 added item pickup to inventory 2025-11-30 17:34:06 +01:00
02d6672114 added font to repo and simplified inv desc 2025-11-30 17:28:11 +01:00
bbeba11fb9 added new font 2025-11-30 17:25:27 +01:00
cfea57e542 added player inventory 2025-11-30 17:06:31 +01:00
c82bad796e removed unnecessary code 2025-11-30 03:49:21 +01:00
0a7d12aec6 added shortcut to instantly reload map 2025-11-30 03:47:16 +01:00
ed871fc5d4 added coordinates and map tile position to debug mode 2025-11-30 03:42:57 +01:00
435dbc7c0e added notifications and added leveling system 2025-11-30 03:35:53 +01:00
587a852ffb added display for player stats 2025-11-30 02:36:31 +01:00
298e6c624e added player stats and re-ordered some classes 2025-11-30 01:53:28 +01:00
5879aec9a2 optimized sound management (fixed #4) 2025-11-30 01:12:53 +01:00
8ec1805877 added health bar to monster 2025-11-30 00:38:00 +01:00
9aae9ad20f add death animation to dying monsters 2025-11-30 00:13:54 +01:00
c55bf8d043 re-arranged some variables 2025-11-29 23:40:47 +01:00
8a228685b1 fixed arrangement 2025-11-29 23:33:53 +01:00
36ff9e8854 make monsters killable and playing soundeffects 2025-11-29 23:23:18 +01:00
b513370152 arranged large classes 2025-11-29 23:08:20 +01:00
005662e800 added a few notes 2025-11-29 01:28:04 +01:00
23f9989921 fix for IF dialogue menu should only appear when pressing space 2025-11-29 01:08:04 +01:00
a215cef7d7 added monster damage 2025-11-29 01:01:17 +01:00
d07077a5f1 added collision for monsters (and made test world-setup) 2025-11-29 00:08:42 +01:00
71dc34b418 added concept for monsters 2025-11-28 23:35:30 +01:00
f212e5e4a8 added important note to hit checker 2025-11-28 23:24:35 +01:00
6a6bfd971f sorted entity rendering 2025-11-28 23:22:10 +01:00
b2b65dd290 switched from SuperObject to Entity for objects 2025-11-28 23:04:36 +01:00
44b74ddcbf fixed bug that you can't leave pause mode 2025-11-28 22:47:44 +01:00
39aae4b867 removed unnecessary parameters 2025-11-28 22:17:02 +01:00
984a28a901 added one time only events 2025-11-28 22:14:53 +01:00
7616b4daff added some sample events 2025-11-28 21:52:28 +01:00
4c50f99e67 removed warnings 2025-11-28 21:25:18 +01:00
8add9c7d7a added player life display 2025-11-28 21:22:50 +01:00
5fbf815595 added title screen 2025-11-28 20:37:45 +01:00
4a9eefa416 finished dialogue system 2025-11-28 20:05:19 +01:00
dada9e4f2f open NPC dialogue if you collide with it 2025-11-28 19:54:30 +01:00
1f614916b5 added collision to NPCs 2025-11-28 17:21:35 +01:00
b294eb49c8 removed error (only check game state if it is initialized) 2025-11-28 17:07:14 +01:00
c4d6539db7 added old man npc and AI 2025-11-28 17:05:23 +01:00
1c23a1528e moved some classes for simplification 2025-11-28 16:42:56 +01:00
c3aa7ea540 removed unnecessary code 2025-11-28 16:27:00 +01:00
1bc9ad9923 added gamestates and started pause screen 2025-11-28 16:03:32 +01:00
b890eb7a58 removed test objects 2025-11-28 15:43:37 +01:00
038fbb14db optimized object scaling 2025-11-28 15:29:25 +01:00
a17ca8853c optimized player model scaling 2025-11-28 15:22:15 +01:00
e69809df4c added logger 2025-11-28 14:56:10 +01:00
c00cb61e08 added draw time and debug mode 2025-11-28 14:48:57 +01:00