Commit Graph

71 Commits

Author SHA1 Message Date
07549cf241 refactor collision handling and improve game state reset functionality 2026-03-24 13:34:52 +01:00
aadd01f8ec add BigRockNPC and IronDoorObj; update AssetSetter to include new NPC and interactive tiles 2026-03-24 13:01:21 +01:00
b20f423348 add dialogue setup and improve item handling in inventory 2026-03-23 23:32:37 +01:00
8961dd0e1b refactor dialogue handling for various game entities 2026-03-23 22:58:22 +01:00
04c5192e0e add resetCounter method to player entity and integrate into game reset 2026-03-23 19:34:24 +01:00
70a250f775 enhance chest object handling and save/load functionality 2026-03-23 19:19:20 +01:00
54a2ee3022 refactored reset game 2025-12-16 13:57:52 +01:00
6be9927752 implement knockback mechanics and adjust attack detection for OrcMON 2025-12-15 18:11:57 +01:00
1343b18753 refactor invincibility handling by consolidating invincible counting logic into a separate method 2025-12-15 17:25:59 +01:00
d018ed3e6e add guarding mechanic and implement guard sprite handling 2025-12-13 23:55:47 +01:00
4f9d1dfcb6 add Orc monster implementation and enhance player-monster interaction 2025-12-13 20:21:28 +01:00
f9c511d6bb add sleeping functionality to Tent object and update player image handling 2025-12-13 14:49:03 +01:00
2105a0e8af add lantern object and implement light management in player and environment 2025-12-13 13:44:52 +01:00
97da3982d1 added stackable functionality to items and improved inventory management 2025-12-13 12:13:01 +01:00
b380e218f6 removed unnecessary imports 2025-12-13 01:00:54 +01:00
825b084a68 obstacles and chest loot 2025-12-13 00:44:53 +01:00
1d6f53a70e added knockback to monsters 2025-12-12 23:45:57 +01:00
a89838eb38 made world change events world-bound 2025-12-12 17:59:43 +01:00
eb2c435671 made item buyable 2025-12-12 16:33:05 +01:00
7e8a27a671 made map switching possible 2025-12-12 13:48:42 +01:00
4aabe84d59 all entity arrays are now two-dimensional (with map index so entities won't be rendered on any map anymore) 2025-12-12 13:20:14 +01:00
67309a6e28 changed tile array to three-dimensional array (i0=map; i1=col; i2=row) 2025-12-12 12:52:50 +01:00
5dd43b6f9d added game over screen 2025-12-12 12:26:32 +01:00
de70fb71e6 added particles 2025-12-08 05:51:05 +01:00
9916fa8b25 added iTile life 2025-12-08 05:09:21 +01:00
285b18b4cc play sound and change presence of tile if interacted with 2025-12-08 05:02:36 +01:00
730c7d406e added item requirements 2025-12-08 04:52:48 +01:00
49c8b59d68 created destructible tiles 2025-12-08 04:48:27 +01:00
6254eb2501 make heart collectable 2025-12-07 00:44:56 +01:00
5da7c43edf added projectile system and sample fireball projectile 2025-12-07 00:07:47 +01:00
d639e65c15 removed unnecessary imports 2025-11-30 18:30:34 +01:00
51c262d9ac player can now choose between different shields and weapons. added consumable items (healing potion) 2025-11-30 18:29:47 +01:00
fb96035c99 added item pickup to inventory 2025-11-30 17:34:06 +01:00
02d6672114 added font to repo and simplified inv desc 2025-11-30 17:28:11 +01:00
cfea57e542 added player inventory 2025-11-30 17:06:31 +01:00
435dbc7c0e added notifications and added leveling system 2025-11-30 03:35:53 +01:00
138db014ba added stats to battle system 2025-11-30 02:46:10 +01:00
587a852ffb added display for player stats 2025-11-30 02:36:31 +01:00
9970ef687f added player stats and re-ordered some classes 2025-11-30 01:54:16 +01:00
ec1fbef483 monster doesn't deal damage while dying anymore 2025-11-30 00:54:08 +01:00
43212a033b slime runs away when it gets hit 2025-11-30 00:49:04 +01:00
8ec1805877 added health bar to monster 2025-11-30 00:38:00 +01:00
9aae9ad20f add death animation to dying monsters 2025-11-30 00:13:54 +01:00
36ff9e8854 make monsters killable and playing soundeffects 2025-11-29 23:23:18 +01:00
b513370152 arranged large classes 2025-11-29 23:08:20 +01:00
0dde029719 added hit detection when player hits monsters 2025-11-29 22:57:39 +01:00
65061d721d start of attacking 2025-11-29 01:23:28 +01:00
23f9989921 fix for IF dialogue menu should only appear when pressing space 2025-11-29 01:08:04 +01:00
a215cef7d7 added monster damage 2025-11-29 01:01:17 +01:00
d07077a5f1 added collision for monsters (and made test world-setup) 2025-11-29 00:08:42 +01:00