add OldManNPC dialogue setup

This commit is contained in:
2026-03-24 13:03:40 +01:00
parent aadd01f8ec
commit f44e5478ab

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@@ -68,6 +68,7 @@ public class OldManNPC extends Entity {
right1 = initEntitySprites("npc/oldman_right_1");
right2 = initEntitySprites("npc/oldman_right_2");
}
@Override
public void setDialogue() {
dialogue[0][0] = "Hello, lad.";
dialogue[0][1] = "So you've come to this island to \nfind the treasure?";