monster doesn't deal damage while dying anymore

This commit is contained in:
2025-11-30 00:54:08 +01:00
parent 43212a033b
commit ec1fbef483

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@@ -111,6 +111,7 @@ public class Player extends Entity {
public void interactMonster(int index) { public void interactMonster(int index) {
if(index == 999) return; if(index == 999) return;
if(invincible) return; if(invincible) return;
if(panel.monster[index].dying || !panel.monster[index].alive) return;
life -= 1; life -= 1;
panel.playSE(6); panel.playSE(6);
invincible = true; invincible = true;