add guarding mechanic and implement guard sprite handling
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@@ -5,6 +5,14 @@ public enum Direction {
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UP,
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DOWN,
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LEFT,
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RIGHT
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RIGHT;
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}
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public Direction getOpposite() {
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return switch (this) {
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case UP -> DOWN;
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case DOWN -> UP;
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case LEFT -> RIGHT;
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case RIGHT -> LEFT;
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};
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}
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}
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