re-arranged some variables
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@@ -17,10 +17,8 @@ public class GamePanel extends JPanel implements Runnable {
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// SCREEN SETTINGS
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final int originalTileSize = 16; //16x16 tile
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final int scale = 3;
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public final int tileSize = originalTileSize * scale; //48x48 tile
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// 4:3 ratio
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public final int maxScreenCol = 16;
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public final int tileSize = originalTileSize * scale; //48x48 tile
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public final int maxScreenRow = 12;
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public final int screenWidth = tileSize * maxScreenCol; // 768 pixels
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public final int screenHeight = tileSize * maxScreenRow; // 576 pixels
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@@ -36,12 +34,12 @@ public class GamePanel extends JPanel implements Runnable {
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// SYSTEM
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public TileManager tileM = new TileManager(this);
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public KeyHandler keyH = new KeyHandler(this);
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Sound se = new Sound();
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Sound music = new Sound();
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public CollisionHandler collisionH = new CollisionHandler(this);
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public AssetSetter assetSetter = new AssetSetter(this);
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public UI ui = new UI(this);
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public EventHandler eventH = new EventHandler(this);
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Sound se = new Sound();
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Sound music = new Sound();
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Thread gameThread;
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// ENTITY AND OBJECT
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