removed unnecessary code

This commit is contained in:
2025-11-28 16:27:00 +01:00
parent ff82d8f7e6
commit c3aa7ea540
3 changed files with 3 additions and 45 deletions

View File

@@ -15,7 +15,6 @@ public class Player extends Entity {
public final int screenX;
public final int screenY;
public int hasKey = 0;
public Player(GamePanel panel, KeyHandler keyH) {
this.panel = panel;
@@ -97,34 +96,7 @@ public class Player extends Entity {
public void pickObject(int index) {
if(index == 999) return;
switch(panel.obj[index].name.toLowerCase()) {
case "key":
panel.playSE(1);
hasKey++;
panel.obj[index] = null;
panel.ui.showMessage("You got a key!");
break;
case "door":
if(hasKey > 0) {
panel.playSE(3);
panel.obj[index] = null;
hasKey--;
panel.ui.showMessage("You opened the door!");
}
else panel.ui.showMessage("You need a key!");
break;
case "boots":
panel.playSE(2);
speed += 1;
panel.obj[index] = null;
panel.ui.showMessage("Speed up!");
break;
case "chest":
panel.ui.gameFinished = true;
panel.stopMusic();
panel.playSE(4);
break;
}
}
public void draw(Graphics2D graphics2d) {