made hitboxed visible in debug mode (closed #2)

This commit is contained in:
2025-12-12 21:47:17 +01:00
parent 4276c24392
commit c02ae0302c
2 changed files with 13 additions and 1 deletions

View File

@@ -155,6 +155,11 @@ public class Entity {
changeOpacity(graphics2d, 1f);
}
if(panel.keyH.debug) {
graphics2d.setColor(new Color(255, 0, 0, 70));
graphics2d.fillRect(worldX - panel.player.worldX + panel.player.screenX, worldY - panel.player.worldY + panel.player.screenY, panel.tileSize, panel.tileSize);
}
}
// INTERACTION

View File

@@ -138,7 +138,14 @@ public class TileManager {
worldX - panel.tileSize < panel.player.worldX + panel.player.screenX &&
worldY + panel.tileSize > panel.player.worldY - panel.player.screenY &&
worldY - panel.tileSize < panel.player.worldY + panel.player.screenY
) graphics2D.drawImage(tile[tileNum].image, screenX, screenY, null);
) {
graphics2D.drawImage(tile[tileNum].image, screenX, screenY, null);
// if(panel.keyH.debug && tile[tileNum].collision) {
// graphics2D.setColor(new Color(255, 0, 0, 70));
// graphics2D.fillRect(worldX - panel.player.worldX + panel.player.screenX, worldY - panel.player.worldY + panel.player.screenY, panel.tileSize, panel.tileSize);
// }
}
worldCol++;