created progress saves

This commit is contained in:
2025-12-16 14:18:15 +01:00
parent 54a2ee3022
commit befb117d85
4 changed files with 21 additions and 87 deletions

View File

@@ -1,85 +0,0 @@
package de.miaurizius.jgame2d.core;
import java.io.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class Config {
private final GamePanel panel;
private final HashMap<String, String> settings = new HashMap<>();
public Config(GamePanel panel) throws IOException {
this.panel = panel;
for (Setting option : Setting.values()) settings.put(option.name, null);
new File("gamedata").mkdirs();
new File("gamedata/config").createNewFile();
}
// GENERAL
public final void save() {
try {
insertToHash();
BufferedWriter writer = new BufferedWriter(new FileWriter("gamedata/config"));
settings.forEach((invoke, value) -> {
try {
writer.write(invoke + ": " + value);
writer.newLine();
} catch (IOException e) {
throw new RuntimeException(e);
}
});
writer.close();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public final void load() {
try (BufferedReader reader = new BufferedReader(new FileReader("gamedata/config"))) {
List<String> lines = reader.lines().toList();
if (lines.isEmpty()) return;
Map<String, String> configMap = new HashMap<>();
for (String line : lines) {
String[] parts = line.split(":\\s*", 2);
if (parts.length == 2) {
configMap.put(parts[0].trim(), parts[1].trim());
}
}
for (Setting setting : Setting.values()) {
String value = configMap.get(setting.name);
if (value != null) {
switch (setting) {
case FULLSCREEN -> panel.fullscreen = Boolean.parseBoolean(value);
case MUSICVOLUME -> panel.music.volumeScale = Integer.parseInt(value);
case SFXVOLUME -> panel.sfx.volumeScale = Integer.parseInt(value);
}
}
}
insertToHash();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
// HELP FUNCTIONS
private void insertToHash() {
settings.put(Setting.FULLSCREEN.name, String.valueOf(panel.fullscreen));
settings.put(Setting.MUSICVOLUME.name, String.valueOf(panel.music.volumeScale));
settings.put(Setting.SFXVOLUME.name, String.valueOf(panel.sfx.volumeScale));
}
private enum Setting {
FULLSCREEN("fullscreen"),
MUSICVOLUME("music-vol"),
SFXVOLUME("sfx-vol");
private final String name;
Setting(String name) {
this.name = name;
}
}
}

View File

@@ -4,6 +4,8 @@ import de.miaurizius.jgame2d.aStar.PathFinder;
import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.core.enums.Map;
import de.miaurizius.jgame2d.core.handlers.*;
import de.miaurizius.jgame2d.data.Config;
import de.miaurizius.jgame2d.data.SaveLoad;
import de.miaurizius.jgame2d.entity.Entity;
import de.miaurizius.jgame2d.entity.Player;
import de.miaurizius.jgame2d.environment.EnvironmentManager;
@@ -61,6 +63,7 @@ public class GamePanel extends JPanel implements Runnable {
public PathFinder pFinder = new PathFinder(this);
public EnvironmentManager eManager = new EnvironmentManager(this);
public MiniMap mapMan = new MiniMap(this);
public SaveLoad saveLoad = new SaveLoad(this);
Thread gameThread;
// ENTITY AND OBJECT

View File

@@ -1,5 +1,6 @@
package de.miaurizius.jgame2d.core.handlers;
import de.miaurizius.jgame2d.core.Boot;
import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.enums.Direction;
import de.miaurizius.jgame2d.core.enums.GameState;
@@ -7,6 +8,7 @@ import de.miaurizius.jgame2d.core.enums.Map;
import de.miaurizius.jgame2d.entity.Entity;
import java.awt.*;
import java.util.logging.Level;
public class EventHandler {
@@ -104,10 +106,15 @@ public class EventHandler {
panel.gameState = GameState.DIALOGUE;
panel.player.attackCancel = true;
panel.playSE(2);
panel.ui.currentDialogue = "You drank the holy water.\nYour life has been recovered!\nBut all monsters respawned... \nGood luck!";
panel.ui.currentDialogue = "You drank the holy water.\nYour life has been recovered!\nYou progress has been saved.";
panel.player.life = panel.player.maxLife;
canTouchEvent = false;
panel.assetSetter.setMonster();
try {
panel.saveLoad.save();
} catch (Exception e) {
Boot.logger.log(Level.SEVERE, "Saving game failed!", e);
}
}
private void changeMap(Map map, int col, int row) {
panel.gameState = GameState.TRANSITION;

View File

@@ -1,5 +1,6 @@
package de.miaurizius.jgame2d.core.handlers;
import de.miaurizius.jgame2d.core.Boot;
import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.UI;
import de.miaurizius.jgame2d.core.enums.GameState;
@@ -7,6 +8,7 @@ import de.miaurizius.jgame2d.core.enums.Map;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.logging.Level;
public class KeyHandler implements KeyListener {
@@ -34,7 +36,14 @@ public class KeyHandler implements KeyListener {
panel.playMusic(0);
break;
case 1:
// add later
System.out.printf("Loading config...%n");
try {
panel.config.load();
panel.gameState = GameState.PLAY;
panel.playMusic(0);
} catch (Exception e) {
Boot.logger.log(Level.SEVERE, "Failed to load config", e);
}
break;
case 2:
System.exit(0);