add BigRockNPC and IronDoorObj; update AssetSetter to include new NPC and interactive tiles
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26
src/de/miaurizius/jgame2d/tile/interactive/MetalPlateIT.java
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26
src/de/miaurizius/jgame2d/tile/interactive/MetalPlateIT.java
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package de.miaurizius.jgame2d.tile.interactive;
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import de.miaurizius.jgame2d.core.GamePanel;
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public class MetalPlateIT extends InteractiveTile {
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GamePanel panel;
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public MetalPlateIT(GamePanel panel, int col, int row) {
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super(panel, col, row);
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this.panel = panel;
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this.name = "metal_plate";
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this.worldX = panel.tileSize * col;
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this.worldY = panel.tileSize * row;
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down1 = initEntitySprites("/interactive_tiles/metalplate");
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solidArea.x = 0;
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solidArea.y = 0;
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solidArea.width = 0;
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solidArea.height = 0;
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solidAreaDefaultX = 0;
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solidAreaDefaultY = 0;
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}
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}
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