made world change events world-bound
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@@ -88,6 +88,7 @@ public class EventHandler {
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panel.player.solidArea.y = panel.player.solidAreaDefaultY;
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eventRect[map.getIndex()][eventCol][eventRow].x = eventRect[map.getIndex()][eventCol][eventRow].eventRectDefaultX;
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eventRect[map.getIndex()][eventCol][eventRow].y = eventRect[map.getIndex()][eventCol][eventRow].eventRectDefaultY;
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if(panel.currentMap != map) hit = false;
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return hit;
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}
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