added monster damage
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@@ -32,6 +32,7 @@ public class OldManNPC extends Entity {
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dialogue[1] = "So you've come to this island to \nfind the treasure?";
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dialogue[2] = "I used to be a great wizard but now... \nI'm a bit too old for taking an \nadventure.";
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dialogue[3] = "Well, good luck on you.";
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dialogue[4] = "I heard drinking the water of the \nholy lake makes you feel fine again...";
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}
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public void setAction() {
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