added monster damage
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@@ -31,7 +31,8 @@ public class GamePanel extends JPanel implements Runnable {
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public final int maxWorldRow = 50;
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//FPS
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int FPS = 60;
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final int FPS = 60;
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int fpsMeasure;
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// SYSTEM
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public TileManager tileM = new TileManager(this);
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@@ -96,7 +97,7 @@ public class GamePanel extends JPanel implements Runnable {
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drawCount++;
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}
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if(timer >= 1000000000) {
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System.out.println("FPS: " + drawCount);
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fpsMeasure = drawCount;
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drawCount = 0;
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timer = 0;
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}
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@@ -150,8 +151,9 @@ public class GamePanel extends JPanel implements Runnable {
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if(keyH.checkDrawTime) {
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graphics2d.setColor(Color.white);
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graphics2d.drawString("Draw Time: " + passed, 10, 400);
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System.out.println("Draw Time: " + passed);
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Logger.getLogger("DEBUG").log(Level.FINE, "Draw Time: " + passed);
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graphics2d.drawString("FPS: " + fpsMeasure, 10, 400+tileSize);
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graphics2d.drawString("Invincible: " + player.invincibleCount, 10, 400+tileSize*2);
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Boot.logger.log(Level.FINE, "Draw Time: " + passed);
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}
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// END
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9
src/de/miaurizius/jgame2d/core/enums/EntityType.java
Normal file
9
src/de/miaurizius/jgame2d/core/enums/EntityType.java
Normal file
@@ -0,0 +1,9 @@
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package de.miaurizius.jgame2d.core.enums;
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public enum EntityType {
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PLAYER,
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NPC,
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MONSTER,
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}
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@@ -3,7 +3,6 @@ package de.miaurizius.jgame2d.core.handlers;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.entity.OldManNPC;
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import de.miaurizius.jgame2d.entity.monster.GreenSlimeMON;
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import de.miaurizius.jgame2d.entity.objects.DoorObj;
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public class AssetSetter {
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@@ -18,31 +17,31 @@ public class AssetSetter {
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}
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public void setNPC() {
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// panel.npc[0] = new OldManNPC(panel);
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// panel.npc[0].worldX = panel.tileSize*21;
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// panel.npc[0].worldY = panel.tileSize*21;
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panel.npc[0] = new OldManNPC(panel);
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panel.npc[0].worldX = panel.tileSize*9;
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panel.npc[0].worldY = panel.tileSize*10;
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panel.npc[0].worldX = panel.tileSize*21;
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panel.npc[0].worldY = panel.tileSize*21;
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// panel.npc[0] = new OldManNPC(panel);
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// panel.npc[0].worldX = panel.tileSize*9;
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// panel.npc[0].worldY = panel.tileSize*10;
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}
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public void setMonster() {
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// panel.monster[0] = new GreenSlimeMON(panel);
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// panel.monster[0].worldX = panel.tileSize*23;
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// panel.monster[0].worldY = panel.tileSize*36;
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//
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// panel.monster[1] = new GreenSlimeMON(panel);
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// panel.monster[1].worldX = panel.tileSize*23;
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// panel.monster[1].worldY = panel.tileSize*37;
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panel.monster[0] = new GreenSlimeMON(panel);
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panel.monster[0].worldX = panel.tileSize*11;
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panel.monster[0].worldY = panel.tileSize*10;
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panel.monster[0].worldX = panel.tileSize*23;
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panel.monster[0].worldY = panel.tileSize*36;
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panel.monster[1] = new GreenSlimeMON(panel);
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panel.monster[1].worldX = panel.tileSize*11;
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panel.monster[1].worldY = panel.tileSize*11;
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panel.monster[1].worldX = panel.tileSize*23;
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panel.monster[1].worldY = panel.tileSize*37;
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// panel.monster[0] = new GreenSlimeMON(panel);
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// panel.monster[0].worldX = panel.tileSize*11;
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// panel.monster[0].worldY = panel.tileSize*10;
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//
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// panel.monster[1] = new GreenSlimeMON(panel);
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// panel.monster[1].worldX = panel.tileSize*11;
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// panel.monster[1].worldY = panel.tileSize*11;
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}
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}
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@@ -113,7 +113,8 @@ public class CollisionHandler {
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return index;
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}
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public void checkPlayer(Entity entity) {
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public boolean checkPlayer(Entity entity) {
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boolean contactPlayer = false;
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entity.solidArea.x += entity.worldX;
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entity.solidArea.y += entity.worldY;
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@@ -122,12 +123,16 @@ public class CollisionHandler {
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parseSolidArea(entity);
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if (entity.solidArea.intersects(panel.player.solidArea)) entity.collisionOn = true;
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if (entity.solidArea.intersects(panel.player.solidArea)) {
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entity.collisionOn = true;
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contactPlayer = true;
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}
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entity.solidArea.x = entity.solidAreaDefaultX;
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entity.solidArea.y = entity.solidAreaDefaultY;
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panel.player.solidArea.x = panel.player.solidAreaDefaultX;
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panel.player.solidArea.y = panel.player.solidAreaDefaultY;
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return contactPlayer;
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}
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private void parseSolidArea(Entity entity) {
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