fixed sprite counter bug
This commit is contained in:
@@ -68,6 +68,7 @@ public class Entity {
|
||||
if(spriteNum == 1) spriteNum = 2;
|
||||
else if(spriteNum == 2) spriteNum = 1;
|
||||
else spriteNum = 0;
|
||||
spriteCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user