From 93467760db83724c4637ec3893b921207cdc38ce Mon Sep 17 00:00:00 2001 From: Maurice Date: Mon, 15 Dec 2025 18:12:18 +0100 Subject: [PATCH] fix knockback application logic in damage handling --- src/de/miaurizius/jgame2d/entity/Entity.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/de/miaurizius/jgame2d/entity/Entity.java b/src/de/miaurizius/jgame2d/entity/Entity.java index 47f61f9..cbada89 100644 --- a/src/de/miaurizius/jgame2d/entity/Entity.java +++ b/src/de/miaurizius/jgame2d/entity/Entity.java @@ -259,7 +259,7 @@ public class Entity { panel.player.life -= Math.max(damage, (block ? 0 : 1)); if(damage != 0) { - //setKnockback(panel.player, this, knockbackVal); + setKnockback(panel.player, this, knockbackVal); panel.player.transparent = true; } panel.player.invincible = true;