obstacles and chest loot

This commit is contained in:
2025-12-13 00:44:53 +01:00
parent 1d6f53a70e
commit 825b084a68
11 changed files with 169 additions and 38 deletions

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@@ -25,9 +25,9 @@
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@@ -6,7 +6,7 @@ public enum EntityType {
NPC, NPC,
MONSTER, MONSTER,
ITEM, ITEM,
WORLD, OBSTACLE,
PICKUP, PICKUP,
PROJECTILE, PROJECTILE,
WEAPON, WEAPON,

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@@ -6,6 +6,8 @@ import de.miaurizius.jgame2d.entity.item.*;
import de.miaurizius.jgame2d.entity.npc.MerchantNPC; import de.miaurizius.jgame2d.entity.npc.MerchantNPC;
import de.miaurizius.jgame2d.entity.npc.OldManNPC; import de.miaurizius.jgame2d.entity.npc.OldManNPC;
import de.miaurizius.jgame2d.entity.monster.GreenSlimeMON; import de.miaurizius.jgame2d.entity.monster.GreenSlimeMON;
import de.miaurizius.jgame2d.entity.obstacle.ChestObj;
import de.miaurizius.jgame2d.entity.obstacle.DoorObj;
import de.miaurizius.jgame2d.tile.interactive.DryTreeTI; import de.miaurizius.jgame2d.tile.interactive.DryTreeTI;
public class AssetSetter { public class AssetSetter {
@@ -18,29 +20,24 @@ public class AssetSetter {
public void setObject() { public void setObject() {
int i = 0; int i = 0;
panel.obj[Map.OVERWORLD.getIndex()][i] = new HeartObj(panel);
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*25;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*23;
i++;
panel.obj[Map.OVERWORLD.getIndex()][i] = new CoinObj(panel);
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*21;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*19;
i++;
panel.obj[Map.OVERWORLD.getIndex()][i] = new AxeObj(panel); panel.obj[Map.OVERWORLD.getIndex()][i] = new AxeObj(panel);
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*33; panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*33;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21; panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21;
i++; i++;
panel.obj[Map.OVERWORLD.getIndex()][i] = new IronShieldObj(panel); panel.obj[Map.OVERWORLD.getIndex()][i] = new DoorObj(panel);
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*35; panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*14;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21; panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*28;
i++; i++;
panel.obj[Map.OVERWORLD.getIndex()][i] = new PotionObj(panel); panel.obj[Map.OVERWORLD.getIndex()][i] = new DoorObj(panel);
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*22; panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*12;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*27; panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*12;
i++;
panel.obj[Map.OVERWORLD.getIndex()][i] = new ChestObj(panel, new KeyObj(panel));
panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*30;
panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*28;
i++; i++;
} }

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@@ -230,6 +230,7 @@ public class Entity {
} }
} }
public void use(Entity entity) { public void use(Entity entity) {
} //If entity is consumable } //If entity is consumable
public void checkDrop() { public void checkDrop() {
@@ -255,6 +256,36 @@ public class Entity {
} }
} }
} }
public void interact() {
}
public int getDetected(Entity user, Entity[][] target, String targetName) {
int index = 999;
int nextWorldX = user.getLeftX();
int nextWorldY = user.getTopY();
switch(user.direction) {
case UP -> nextWorldY = user.getTopY()-1;
case DOWN -> nextWorldY = user.getBottomY()+1;
case LEFT -> nextWorldX = user.getLeftX()-1;
case RIGHT -> nextWorldX = user.getRightX()+1;
}
int col = nextWorldX / panel.tileSize;
int row = nextWorldY / panel.tileSize;
for(int i = 0; i < target[panel.currentMap.getIndex()].length; i++) {
if(target[panel.currentMap.getIndex()][i] == null) continue;
if(
target[panel.currentMap.getIndex()][i].getCol() == col &&
target[panel.currentMap.getIndex()][i].getRow() == row &&
target[panel.currentMap.getIndex()][i].name.equalsIgnoreCase(targetName)
) {
index = i;
break;
}
}
return index;
}
// PARTICLE SETUP // PARTICLE SETUP
public Color getParticleColor() { public Color getParticleColor() {
@@ -285,6 +316,26 @@ public class Entity {
panel.particleList.add(p4); panel.particleList.add(p4);
} }
// GETTERS
public int getLeftX() {
return worldX + solidArea.x;
}
public int getRightX() {
return worldX + solidArea.x + solidArea.width;
}
public int getTopY() {
return worldY + solidArea.y;
}
public int getBottomY() {
return worldY + solidArea.y + solidArea.height;
}
public int getCol() {
return (worldX + solidArea.x) / panel.tileSize;
}
public int getRow() {
return (worldY + solidArea.y) / panel.tileSize;
}
// SETTING THINGS UP // SETTING THINGS UP
BufferedImage parseSprite() { BufferedImage parseSprite() {
return switch (direction) { return switch (direction) {

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@@ -5,6 +5,8 @@ import de.miaurizius.jgame2d.core.enums.Direction;
import de.miaurizius.jgame2d.core.enums.EntityType; import de.miaurizius.jgame2d.core.enums.EntityType;
import de.miaurizius.jgame2d.core.enums.GameState; import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.core.handlers.KeyHandler; import de.miaurizius.jgame2d.core.handlers.KeyHandler;
import de.miaurizius.jgame2d.entity.item.KeyObj;
import de.miaurizius.jgame2d.entity.item.PotionObj;
import de.miaurizius.jgame2d.entity.item.ShieldWoodObj; import de.miaurizius.jgame2d.entity.item.ShieldWoodObj;
import de.miaurizius.jgame2d.entity.item.SwordNormalObj; import de.miaurizius.jgame2d.entity.item.SwordNormalObj;
import de.miaurizius.jgame2d.entity.projectile.FireballObj; import de.miaurizius.jgame2d.entity.projectile.FireballObj;
@@ -135,9 +137,18 @@ public class Player extends Entity {
public void pickObject(int index) { public void pickObject(int index) {
if(index == 999 || panel.obj[panel.currentMap.getIndex()][index] == null) return; if(index == 999 || panel.obj[panel.currentMap.getIndex()][index] == null) return;
// PICKUP ONLY // PICKUP ONLY ITEMS
if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.PICKUP) { if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.PICKUP) {
panel.obj[panel.currentMap.getIndex()][index].use(this); panel.obj[panel.currentMap.getIndex()][index].use(this);
panel.obj[panel.currentMap.getIndex()][index] = null;
return;
}
// OBSTACLES
if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.OBSTACLE) {
if(!keyH.spacePressed) return;
attackCancel = true;
panel.obj[panel.currentMap.getIndex()][index].interact();
return;
} }
// INVENTORY ITEMS // INVENTORY ITEMS
else { else {
@@ -229,7 +240,7 @@ public class Player extends Entity {
entity.speed += knockbackVal; entity.speed += knockbackVal;
entity.knockback = true; entity.knockback = true;
} }
public void interactTile(int index) { public void interactTile(int index) {
if(index == 999 || !panel.iTile[panel.currentMap.getIndex()][index].destructible || panel.iTile[panel.currentMap.getIndex()][index].invincible) return; if(index == 999 || !panel.iTile[panel.currentMap.getIndex()][index].destructible || panel.iTile[panel.currentMap.getIndex()][index].invincible) return;
if(!panel.iTile[panel.currentMap.getIndex()][index].meetItemReq(this)) return; if(!panel.iTile[panel.currentMap.getIndex()][index].meetItemReq(this)) return;
@@ -282,7 +293,6 @@ public class Player extends Entity {
} }
if(selectedItem.consumable) { if(selectedItem.consumable) {
selectedItem.use(this); selectedItem.use(this);
inventory.remove(itemIndex);
} }
} }
public void setDefaultPositions() { public void setDefaultPositions() {

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@@ -22,5 +22,6 @@ public class CoinObj extends Entity {
panel.playSE(1); panel.playSE(1);
panel.ui.addMessage("Coin +"+value); panel.ui.addMessage("Coin +"+value);
panel.player.coins += value; panel.player.coins += value;
panel.player.inventory.remove(this);
} }
} }

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@@ -2,6 +2,7 @@ package de.miaurizius.jgame2d.entity.item;
import de.miaurizius.jgame2d.core.GamePanel; import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.enums.EntityType; import de.miaurizius.jgame2d.core.enums.EntityType;
import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.entity.Entity; import de.miaurizius.jgame2d.entity.Entity;
public class KeyObj extends Entity { public class KeyObj extends Entity {
@@ -11,9 +12,24 @@ public class KeyObj extends Entity {
name = "Normal Key"; name = "Normal Key";
description = "[" + name + "]\nIt opens a door."; description = "[" + name + "]\nIt opens a door.";
type = EntityType.ITEM; type = EntityType.ITEM;
consumable = true;
down1 = initEntitySprites("objects/key"); down1 = initEntitySprites("objects/key");
price = 50; price = 50;
} }
@Override
public void use(Entity entity) {
panel.gameState = GameState.DIALOGUE;
int objIndex = getDetected(entity, panel.obj, "door");
if(objIndex == 999) {
panel.ui.currentDialogue = "What are you doing?\nThere is no door nearby.";
return;
}
panel.ui.currentDialogue = "You used a " + name + "!\nThe door is now open.";
panel.playSE(3);
panel.obj[panel.currentMap.getIndex()][objIndex] = null;
entity.inventory.remove(this);
}
} }

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@@ -30,6 +30,7 @@ public class PotionObj extends Entity {
entity.life += value; entity.life += value;
if(panel.player.life > panel.player.maxLife) panel.player.life = panel.player.maxLife; if(panel.player.life > panel.player.maxLife) panel.player.life = panel.player.maxLife;
panel.playSE(2); panel.playSE(2);
panel.player.inventory.remove(this);
} }
} }

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@@ -0,0 +1,57 @@
package de.miaurizius.jgame2d.entity.obstacle;
import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.enums.EntityType;
import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.entity.Entity;
public class ChestObj extends Entity {
GamePanel panel;
Entity loot;
boolean opened;
public ChestObj(GamePanel panel, Entity loot) {
super(panel);
this.panel = panel;
this.loot = loot;
type = EntityType.OBSTACLE;
name = "chest";
image = initEntitySprites("objects/chest");
image2 = initEntitySprites("objects/chest_opened");
down1 = image;
collision = true;
solidArea.x = 4;
solidArea.y = 16;
solidArea.width = 40;
solidArea.height = 32;
solidAreaDefaultX = solidArea.x;
solidAreaDefaultY = solidArea.y;
}
@Override
public void interact() {
panel.gameState = GameState.DIALOGUE;
if(opened) {
panel.ui.currentDialogue = "It's already empty...";
return;
}
panel.playSE(3);
StringBuilder sb = new StringBuilder();
sb.append("You open the chest and find a ").append(loot.name).append("!");
if(panel.player.inventory.size() == panel.player.maxInvSize) {
sb.append("\nBut your inventory is full...");
panel.ui.currentDialogue = sb.toString();
return;
}
sb.append("\nYou obtain the ").append(loot.name).append("!");
panel.player.inventory.add(loot);
down1 = image2;
opened = true;
panel.ui.currentDialogue = sb.toString();
}
}

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@@ -1,13 +1,19 @@
package de.miaurizius.jgame2d.entity.world; package de.miaurizius.jgame2d.entity.obstacle;
import de.miaurizius.jgame2d.core.GamePanel; import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.enums.EntityType;
import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.entity.Entity; import de.miaurizius.jgame2d.entity.Entity;
public class DoorObj extends Entity { public class DoorObj extends Entity {
GamePanel panel;
public DoorObj(GamePanel panel) { public DoorObj(GamePanel panel) {
super(panel); super(panel);
this.panel = panel;
name = "door"; name = "door";
type = EntityType.OBSTACLE;
down1 = initEntitySprites("objects/door"); down1 = initEntitySprites("objects/door");
collision = true; collision = true;
@@ -19,4 +25,10 @@ public class DoorObj extends Entity {
solidAreaDefaultY = solidArea.y; solidAreaDefaultY = solidArea.y;
} }
@Override
public void interact() {
panel.gameState = GameState.DIALOGUE;
panel.ui.currentDialogue = "You need a key to open this.";
}
} }

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@@ -1,14 +0,0 @@
package de.miaurizius.jgame2d.entity.world;
import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.entity.Entity;
public class ChestObj extends Entity {
public ChestObj(GamePanel panel) {
super(panel);
name = "chest";
down1 = initEntitySprites("objects/chest");
}
}