obstacles and chest loot
This commit is contained in:
@@ -25,9 +25,9 @@
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@@ -6,7 +6,7 @@ public enum EntityType {
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NPC,
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NPC,
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MONSTER,
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MONSTER,
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ITEM,
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ITEM,
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WORLD,
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OBSTACLE,
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PICKUP,
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PICKUP,
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PROJECTILE,
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PROJECTILE,
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WEAPON,
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WEAPON,
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@@ -6,6 +6,8 @@ import de.miaurizius.jgame2d.entity.item.*;
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import de.miaurizius.jgame2d.entity.npc.MerchantNPC;
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import de.miaurizius.jgame2d.entity.npc.MerchantNPC;
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import de.miaurizius.jgame2d.entity.npc.OldManNPC;
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import de.miaurizius.jgame2d.entity.npc.OldManNPC;
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import de.miaurizius.jgame2d.entity.monster.GreenSlimeMON;
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import de.miaurizius.jgame2d.entity.monster.GreenSlimeMON;
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import de.miaurizius.jgame2d.entity.obstacle.ChestObj;
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import de.miaurizius.jgame2d.entity.obstacle.DoorObj;
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import de.miaurizius.jgame2d.tile.interactive.DryTreeTI;
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import de.miaurizius.jgame2d.tile.interactive.DryTreeTI;
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public class AssetSetter {
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public class AssetSetter {
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@@ -18,29 +20,24 @@ public class AssetSetter {
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public void setObject() {
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public void setObject() {
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int i = 0;
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int i = 0;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new HeartObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*25;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*23;
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i++;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new CoinObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*21;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*19;
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i++;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new AxeObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i] = new AxeObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*33;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*33;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21;
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i++;
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i++;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new IronShieldObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i] = new DoorObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*35;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*14;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*21;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*28;
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i++;
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i++;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new PotionObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i] = new DoorObj(panel);
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*22;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*12;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*27;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*12;
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i++;
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panel.obj[Map.OVERWORLD.getIndex()][i] = new ChestObj(panel, new KeyObj(panel));
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panel.obj[Map.OVERWORLD.getIndex()][i].worldX = panel.tileSize*30;
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panel.obj[Map.OVERWORLD.getIndex()][i].worldY = panel.tileSize*28;
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i++;
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i++;
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}
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}
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@@ -230,6 +230,7 @@ public class Entity {
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}
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}
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}
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}
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public void use(Entity entity) {
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public void use(Entity entity) {
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} //If entity is consumable
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} //If entity is consumable
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public void checkDrop() {
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public void checkDrop() {
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@@ -255,6 +256,36 @@ public class Entity {
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}
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}
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}
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}
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}
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}
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public void interact() {
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}
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public int getDetected(Entity user, Entity[][] target, String targetName) {
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int index = 999;
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int nextWorldX = user.getLeftX();
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int nextWorldY = user.getTopY();
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switch(user.direction) {
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case UP -> nextWorldY = user.getTopY()-1;
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case DOWN -> nextWorldY = user.getBottomY()+1;
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case LEFT -> nextWorldX = user.getLeftX()-1;
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case RIGHT -> nextWorldX = user.getRightX()+1;
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}
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int col = nextWorldX / panel.tileSize;
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int row = nextWorldY / panel.tileSize;
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for(int i = 0; i < target[panel.currentMap.getIndex()].length; i++) {
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if(target[panel.currentMap.getIndex()][i] == null) continue;
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if(
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target[panel.currentMap.getIndex()][i].getCol() == col &&
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target[panel.currentMap.getIndex()][i].getRow() == row &&
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target[panel.currentMap.getIndex()][i].name.equalsIgnoreCase(targetName)
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) {
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index = i;
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break;
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}
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}
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return index;
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}
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// PARTICLE SETUP
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// PARTICLE SETUP
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public Color getParticleColor() {
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public Color getParticleColor() {
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@@ -285,6 +316,26 @@ public class Entity {
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panel.particleList.add(p4);
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panel.particleList.add(p4);
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}
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}
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// GETTERS
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public int getLeftX() {
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return worldX + solidArea.x;
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}
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public int getRightX() {
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return worldX + solidArea.x + solidArea.width;
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}
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public int getTopY() {
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return worldY + solidArea.y;
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}
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public int getBottomY() {
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return worldY + solidArea.y + solidArea.height;
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}
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public int getCol() {
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return (worldX + solidArea.x) / panel.tileSize;
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}
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public int getRow() {
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return (worldY + solidArea.y) / panel.tileSize;
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}
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// SETTING THINGS UP
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// SETTING THINGS UP
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BufferedImage parseSprite() {
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BufferedImage parseSprite() {
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return switch (direction) {
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return switch (direction) {
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@@ -5,6 +5,8 @@ import de.miaurizius.jgame2d.core.enums.Direction;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.GameState;
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import de.miaurizius.jgame2d.core.enums.GameState;
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import de.miaurizius.jgame2d.core.handlers.KeyHandler;
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import de.miaurizius.jgame2d.core.handlers.KeyHandler;
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import de.miaurizius.jgame2d.entity.item.KeyObj;
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import de.miaurizius.jgame2d.entity.item.PotionObj;
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import de.miaurizius.jgame2d.entity.item.ShieldWoodObj;
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import de.miaurizius.jgame2d.entity.item.ShieldWoodObj;
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import de.miaurizius.jgame2d.entity.item.SwordNormalObj;
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import de.miaurizius.jgame2d.entity.item.SwordNormalObj;
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import de.miaurizius.jgame2d.entity.projectile.FireballObj;
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import de.miaurizius.jgame2d.entity.projectile.FireballObj;
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@@ -135,9 +137,18 @@ public class Player extends Entity {
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public void pickObject(int index) {
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public void pickObject(int index) {
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if(index == 999 || panel.obj[panel.currentMap.getIndex()][index] == null) return;
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if(index == 999 || panel.obj[panel.currentMap.getIndex()][index] == null) return;
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// PICKUP ONLY
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// PICKUP ONLY ITEMS
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if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.PICKUP) {
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if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.PICKUP) {
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panel.obj[panel.currentMap.getIndex()][index].use(this);
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panel.obj[panel.currentMap.getIndex()][index].use(this);
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panel.obj[panel.currentMap.getIndex()][index] = null;
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return;
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}
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// OBSTACLES
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if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.OBSTACLE) {
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if(!keyH.spacePressed) return;
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attackCancel = true;
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panel.obj[panel.currentMap.getIndex()][index].interact();
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return;
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}
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}
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// INVENTORY ITEMS
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// INVENTORY ITEMS
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else {
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else {
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@@ -282,7 +293,6 @@ public class Player extends Entity {
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}
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}
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if(selectedItem.consumable) {
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if(selectedItem.consumable) {
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selectedItem.use(this);
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selectedItem.use(this);
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inventory.remove(itemIndex);
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}
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}
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}
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}
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public void setDefaultPositions() {
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public void setDefaultPositions() {
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@@ -22,5 +22,6 @@ public class CoinObj extends Entity {
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panel.playSE(1);
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panel.playSE(1);
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panel.ui.addMessage("Coin +"+value);
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panel.ui.addMessage("Coin +"+value);
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panel.player.coins += value;
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panel.player.coins += value;
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panel.player.inventory.remove(this);
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}
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}
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}
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}
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@@ -2,6 +2,7 @@ package de.miaurizius.jgame2d.entity.item;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.GameState;
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import de.miaurizius.jgame2d.entity.Entity;
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import de.miaurizius.jgame2d.entity.Entity;
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public class KeyObj extends Entity {
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public class KeyObj extends Entity {
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@@ -11,9 +12,24 @@ public class KeyObj extends Entity {
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name = "Normal Key";
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name = "Normal Key";
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description = "[" + name + "]\nIt opens a door.";
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description = "[" + name + "]\nIt opens a door.";
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type = EntityType.ITEM;
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type = EntityType.ITEM;
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consumable = true;
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down1 = initEntitySprites("objects/key");
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down1 = initEntitySprites("objects/key");
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price = 50;
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price = 50;
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}
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}
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@Override
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public void use(Entity entity) {
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panel.gameState = GameState.DIALOGUE;
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int objIndex = getDetected(entity, panel.obj, "door");
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if(objIndex == 999) {
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panel.ui.currentDialogue = "What are you doing?\nThere is no door nearby.";
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return;
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}
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panel.ui.currentDialogue = "You used a " + name + "!\nThe door is now open.";
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panel.playSE(3);
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panel.obj[panel.currentMap.getIndex()][objIndex] = null;
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entity.inventory.remove(this);
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}
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}
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}
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@@ -30,6 +30,7 @@ public class PotionObj extends Entity {
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entity.life += value;
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entity.life += value;
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if(panel.player.life > panel.player.maxLife) panel.player.life = panel.player.maxLife;
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if(panel.player.life > panel.player.maxLife) panel.player.life = panel.player.maxLife;
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panel.playSE(2);
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panel.playSE(2);
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panel.player.inventory.remove(this);
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}
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}
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}
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}
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57
src/de/miaurizius/jgame2d/entity/obstacle/ChestObj.java
Normal file
57
src/de/miaurizius/jgame2d/entity/obstacle/ChestObj.java
Normal file
@@ -0,0 +1,57 @@
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package de.miaurizius.jgame2d.entity.obstacle;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.GameState;
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import de.miaurizius.jgame2d.entity.Entity;
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public class ChestObj extends Entity {
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GamePanel panel;
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Entity loot;
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boolean opened;
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public ChestObj(GamePanel panel, Entity loot) {
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super(panel);
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this.panel = panel;
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this.loot = loot;
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type = EntityType.OBSTACLE;
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name = "chest";
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image = initEntitySprites("objects/chest");
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image2 = initEntitySprites("objects/chest_opened");
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down1 = image;
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collision = true;
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solidArea.x = 4;
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solidArea.y = 16;
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solidArea.width = 40;
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solidArea.height = 32;
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solidAreaDefaultX = solidArea.x;
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solidAreaDefaultY = solidArea.y;
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}
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@Override
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public void interact() {
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panel.gameState = GameState.DIALOGUE;
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if(opened) {
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panel.ui.currentDialogue = "It's already empty...";
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return;
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}
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panel.playSE(3);
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StringBuilder sb = new StringBuilder();
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sb.append("You open the chest and find a ").append(loot.name).append("!");
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if(panel.player.inventory.size() == panel.player.maxInvSize) {
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sb.append("\nBut your inventory is full...");
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panel.ui.currentDialogue = sb.toString();
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return;
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}
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sb.append("\nYou obtain the ").append(loot.name).append("!");
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panel.player.inventory.add(loot);
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down1 = image2;
|
||||||
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opened = true;
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||||||
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panel.ui.currentDialogue = sb.toString();
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||||||
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}
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||||||
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|
||||||
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}
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||||||
@@ -1,13 +1,19 @@
|
|||||||
package de.miaurizius.jgame2d.entity.world;
|
package de.miaurizius.jgame2d.entity.obstacle;
|
||||||
|
|
||||||
import de.miaurizius.jgame2d.core.GamePanel;
|
import de.miaurizius.jgame2d.core.GamePanel;
|
||||||
|
import de.miaurizius.jgame2d.core.enums.EntityType;
|
||||||
|
import de.miaurizius.jgame2d.core.enums.GameState;
|
||||||
import de.miaurizius.jgame2d.entity.Entity;
|
import de.miaurizius.jgame2d.entity.Entity;
|
||||||
|
|
||||||
public class DoorObj extends Entity {
|
public class DoorObj extends Entity {
|
||||||
|
|
||||||
|
GamePanel panel;
|
||||||
|
|
||||||
public DoorObj(GamePanel panel) {
|
public DoorObj(GamePanel panel) {
|
||||||
super(panel);
|
super(panel);
|
||||||
|
this.panel = panel;
|
||||||
name = "door";
|
name = "door";
|
||||||
|
type = EntityType.OBSTACLE;
|
||||||
down1 = initEntitySprites("objects/door");
|
down1 = initEntitySprites("objects/door");
|
||||||
collision = true;
|
collision = true;
|
||||||
|
|
||||||
@@ -19,4 +25,10 @@ public class DoorObj extends Entity {
|
|||||||
solidAreaDefaultY = solidArea.y;
|
solidAreaDefaultY = solidArea.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void interact() {
|
||||||
|
panel.gameState = GameState.DIALOGUE;
|
||||||
|
panel.ui.currentDialogue = "You need a key to open this.";
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
package de.miaurizius.jgame2d.entity.world;
|
|
||||||
|
|
||||||
import de.miaurizius.jgame2d.core.GamePanel;
|
|
||||||
import de.miaurizius.jgame2d.entity.Entity;
|
|
||||||
|
|
||||||
public class ChestObj extends Entity {
|
|
||||||
|
|
||||||
public ChestObj(GamePanel panel) {
|
|
||||||
super(panel);
|
|
||||||
name = "chest";
|
|
||||||
down1 = initEntitySprites("objects/chest");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user