obstacles and chest loot
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@@ -5,6 +5,8 @@ import de.miaurizius.jgame2d.core.enums.Direction;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.core.enums.GameState;
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import de.miaurizius.jgame2d.core.handlers.KeyHandler;
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import de.miaurizius.jgame2d.entity.item.KeyObj;
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import de.miaurizius.jgame2d.entity.item.PotionObj;
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import de.miaurizius.jgame2d.entity.item.ShieldWoodObj;
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import de.miaurizius.jgame2d.entity.item.SwordNormalObj;
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import de.miaurizius.jgame2d.entity.projectile.FireballObj;
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@@ -135,9 +137,18 @@ public class Player extends Entity {
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public void pickObject(int index) {
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if(index == 999 || panel.obj[panel.currentMap.getIndex()][index] == null) return;
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// PICKUP ONLY
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// PICKUP ONLY ITEMS
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if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.PICKUP) {
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panel.obj[panel.currentMap.getIndex()][index].use(this);
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panel.obj[panel.currentMap.getIndex()][index] = null;
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return;
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}
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// OBSTACLES
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if(panel.obj[panel.currentMap.getIndex()][index].type == EntityType.OBSTACLE) {
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if(!keyH.spacePressed) return;
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attackCancel = true;
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panel.obj[panel.currentMap.getIndex()][index].interact();
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return;
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}
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// INVENTORY ITEMS
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else {
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@@ -229,7 +240,7 @@ public class Player extends Entity {
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entity.speed += knockbackVal;
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entity.knockback = true;
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}
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public void interactTile(int index) {
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if(index == 999 || !panel.iTile[panel.currentMap.getIndex()][index].destructible || panel.iTile[panel.currentMap.getIndex()][index].invincible) return;
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if(!panel.iTile[panel.currentMap.getIndex()][index].meetItemReq(this)) return;
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@@ -282,7 +293,6 @@ public class Player extends Entity {
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}
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if(selectedItem.consumable) {
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selectedItem.use(this);
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inventory.remove(itemIndex);
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}
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}
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public void setDefaultPositions() {
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