obstacles and chest loot
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@@ -230,6 +230,7 @@ public class Entity {
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}
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}
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public void use(Entity entity) {
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} //If entity is consumable
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public void checkDrop() {
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@@ -255,6 +256,36 @@ public class Entity {
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}
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}
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}
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public void interact() {
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}
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public int getDetected(Entity user, Entity[][] target, String targetName) {
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int index = 999;
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int nextWorldX = user.getLeftX();
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int nextWorldY = user.getTopY();
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switch(user.direction) {
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case UP -> nextWorldY = user.getTopY()-1;
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case DOWN -> nextWorldY = user.getBottomY()+1;
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case LEFT -> nextWorldX = user.getLeftX()-1;
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case RIGHT -> nextWorldX = user.getRightX()+1;
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}
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int col = nextWorldX / panel.tileSize;
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int row = nextWorldY / panel.tileSize;
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for(int i = 0; i < target[panel.currentMap.getIndex()].length; i++) {
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if(target[panel.currentMap.getIndex()][i] == null) continue;
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if(
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target[panel.currentMap.getIndex()][i].getCol() == col &&
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target[panel.currentMap.getIndex()][i].getRow() == row &&
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target[panel.currentMap.getIndex()][i].name.equalsIgnoreCase(targetName)
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) {
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index = i;
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break;
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}
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}
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return index;
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}
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// PARTICLE SETUP
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public Color getParticleColor() {
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@@ -285,6 +316,26 @@ public class Entity {
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panel.particleList.add(p4);
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}
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// GETTERS
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public int getLeftX() {
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return worldX + solidArea.x;
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}
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public int getRightX() {
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return worldX + solidArea.x + solidArea.width;
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}
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public int getTopY() {
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return worldY + solidArea.y;
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}
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public int getBottomY() {
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return worldY + solidArea.y + solidArea.height;
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}
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public int getCol() {
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return (worldX + solidArea.x) / panel.tileSize;
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}
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public int getRow() {
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return (worldY + solidArea.y) / panel.tileSize;
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}
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// SETTING THINGS UP
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BufferedImage parseSprite() {
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return switch (direction) {
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