diff --git a/src/de/miaurizius/jgame2d/environment/Lighting.java b/src/de/miaurizius/jgame2d/environment/Lighting.java index 591aebd..7fc1339 100644 --- a/src/de/miaurizius/jgame2d/environment/Lighting.java +++ b/src/de/miaurizius/jgame2d/environment/Lighting.java @@ -3,9 +3,6 @@ package de.miaurizius.jgame2d.environment; import de.miaurizius.jgame2d.core.GamePanel; import java.awt.*; -import java.awt.geom.Area; -import java.awt.geom.Ellipse2D; -import java.awt.geom.Rectangle2D; import java.awt.image.BufferedImage; public class Lighting { @@ -18,24 +15,12 @@ public class Lighting { darknessFilter = new BufferedImage(panel.screenWidth, panel.screenHeight, BufferedImage.TYPE_INT_ARGB); Graphics2D g2 = darknessFilter.createGraphics(); - Area screenArea = new Area(new Rectangle2D.Double(0, 0, panel.screenWidth, panel.screenHeight)); int centerX = panel.player.screenX + panel.tileSize/2; int centerY = panel.player.screenY + panel.tileSize/2; - double x = centerX - (double) circleSize /2; - double y = centerY - (double) circleSize /2; - - Shape circleShape = new Ellipse2D.Double(x, y, circleSize, circleSize); - Area circleArea = new Area(circleShape); - screenArea.subtract(circleArea); - RadialGradientPaint gPaint = getRadialGradientPaint((float) circleSize, centerX, centerY); g2.setPaint(gPaint); - - g2.fill(circleArea); - - g2.setColor(new Color(0, 0, 0, 0.95F)); - g2.fill(screenArea); + g2.fillRect(0, 0, panel.screenWidth, panel.screenHeight); g2.dispose(); }