simplified duplicated code
BIN
assets/npc/bigrock.png
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After Width: | Height: | Size: 896 B |
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assets/npc/merchant_down_1.png
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After Width: | Height: | Size: 6.0 KiB |
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assets/npc/merchant_down_2.png
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After Width: | Height: | Size: 6.0 KiB |
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assets/npc/oldman_down_1.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/npc/oldman_down_2.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/npc/oldman_left_1.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/npc/oldman_left_2.png
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After Width: | Height: | Size: 6.0 KiB |
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assets/npc/oldman_right_1.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/npc/oldman_right_2.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/npc/oldman_up_1.png
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After Width: | Height: | Size: 5.8 KiB |
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assets/npc/oldman_up_2.png
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After Width: | Height: | Size: 5.8 KiB |
@@ -1,23 +1,41 @@
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package de.miaurizius.jgame2d.entity;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.Direction;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.Utility;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.util.logging.Level;
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public class Entity {
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GamePanel panel;
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public int worldX, worldY;
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public int speed;
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public BufferedImage up1, up2, down1, down2, left1, left2, right1, right2;
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public Direction direction;
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public int spriteCounter = 0;
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public int spriteNum = 1;
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public Rectangle solidArea;
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public Rectangle solidArea = new Rectangle(0, 0, 48, 48);
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public int solidAreaDefaultX, solidAreaDefaultY;
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public boolean collisionOn = false;
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public Entity(GamePanel panel) {
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this.panel = panel;
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}
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public BufferedImage initEntitySprites(String name) {
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try {
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return Utility.scaleImage(ImageIO.read(new FileInputStream("assets/" + name + ".png")), panel.tileSize, panel.tileSize);
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} catch (IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load entity-image", e);
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}
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return null;
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}
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}
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26
src/de/miaurizius/jgame2d/entity/OldManNPC.java
Normal file
@@ -0,0 +1,26 @@
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package de.miaurizius.jgame2d.entity;
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import de.miaurizius.jgame2d.core.Direction;
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import de.miaurizius.jgame2d.core.GamePanel;
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public class OldManNPC extends Entity {
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public OldManNPC(GamePanel panel) {
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super(panel);
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direction = Direction.DOWN;
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speed = 1;
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}
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public void getPlayerImage() {
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up1 = initEntitySprites("boy_up_1");
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up2 = initEntitySprites("boy_up_2");
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down1 = initEntitySprites("boy_down_1");
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down2 = initEntitySprites("boy_down_2");
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left1 = initEntitySprites("boy_left_1");
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left2 = initEntitySprites("boy_left_2");
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right1 = initEntitySprites("boy_right_1");
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right2 = initEntitySprites("boy_right_2");
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}
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}
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@@ -2,22 +2,19 @@ package de.miaurizius.jgame2d.entity;
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import de.miaurizius.jgame2d.core.*;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.*;
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import java.util.logging.Level;
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public class Player extends Entity {
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GamePanel panel;
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KeyHandler keyH;
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public final int screenX;
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public final int screenY;
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public Player(GamePanel panel, KeyHandler keyH) {
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this.panel = panel;
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super(panel);
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this.keyH = keyH;
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screenX = panel.screenWidth/2 - panel.tileSize/2;
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@@ -43,23 +40,14 @@ public class Player extends Entity {
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}
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public void getPlayerImage() {
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up1 = initPlayerImage("boy_up_1");
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up2 = initPlayerImage("boy_up_2");
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down1 = initPlayerImage("boy_down_1");
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down2 = initPlayerImage("boy_down_2");
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left1 = initPlayerImage("boy_left_1");
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left2 = initPlayerImage(("boy_left_2"));
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right1 = initPlayerImage(("boy_right_1"));
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right2 = initPlayerImage(("boy_right_2"));
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}
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public BufferedImage initPlayerImage(String name) {
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try {
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return Utility.scaleImage(ImageIO.read(new FileInputStream("assets/player/" + name + ".png")), panel.tileSize, panel.tileSize);
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} catch (IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load player-image", e);
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}
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return null;
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up1 = initEntitySprites("player/boy_up_1");
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up2 = initEntitySprites("player/boy_up_2");
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down1 = initEntitySprites("player/boy_down_1");
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down2 = initEntitySprites("player/boy_down_2");
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left1 = initEntitySprites("player/boy_left_1");
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left2 = initEntitySprites("player/boy_left_2");
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right1 = initEntitySprites("player/boy_right_1");
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right2 = initEntitySprites("player/boy_right_2");
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}
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public void update() {
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