diff --git a/src/de/miaurizius/jgame2d/core/UI.java b/src/de/miaurizius/jgame2d/core/UI.java index 2b1d581..e88ca04 100644 --- a/src/de/miaurizius/jgame2d/core/UI.java +++ b/src/de/miaurizius/jgame2d/core/UI.java @@ -301,6 +301,7 @@ public class UI { char[] characters = tradingNPC.dialogue[tradingNPC.dialogueSet][tradingNPC.dialogueIndex].toCharArray(); if(charIndex < characters.length) { String s = String.valueOf(characters[charIndex]); + panel.playSE(17); combinedText = combinedText + s; currentDialogue = combinedText; charIndex++; diff --git a/src/de/miaurizius/jgame2d/core/handlers/Sound.java b/src/de/miaurizius/jgame2d/core/handlers/Sound.java index 994f993..99b740f 100644 --- a/src/de/miaurizius/jgame2d/core/handlers/Sound.java +++ b/src/de/miaurizius/jgame2d/core/handlers/Sound.java @@ -37,6 +37,7 @@ public class Sound { load(14, "assets/sounds/sleep.wav"); load(15, "assets/sounds/blocked.wav"); load(16, "assets/sounds/parry.wav"); + load(17, "assets/sounds/speak.wav"); } @Deprecated