added hitbox of ITiles to entities

This commit is contained in:
2025-12-08 05:11:46 +01:00
parent 9916fa8b25
commit 600a225064

View File

@@ -86,6 +86,7 @@ public class Entity {
panel.collisionH.checkObject(this, false); panel.collisionH.checkObject(this, false);
panel.collisionH.checkEntity(this, panel.npc); panel.collisionH.checkEntity(this, panel.npc);
panel.collisionH.checkEntity(this, panel.monster); panel.collisionH.checkEntity(this, panel.monster);
panel.collisionH.checkEntity(this, panel.iTile);
boolean contactPlayer = panel.collisionH.checkPlayer(this); boolean contactPlayer = panel.collisionH.checkPlayer(this);
if(this.type == EntityType.MONSTER && contactPlayer) damagePlayer(attack); if(this.type == EntityType.MONSTER && contactPlayer) damagePlayer(attack);