added projectile system and sample fireball projectile

This commit is contained in:
2025-12-07 00:07:47 +01:00
parent d639e65c15
commit 5da7c43edf
17 changed files with 126 additions and 6 deletions

View File

@@ -7,6 +7,7 @@ import de.miaurizius.jgame2d.core.enums.GameState;
import de.miaurizius.jgame2d.core.handlers.KeyHandler;
import de.miaurizius.jgame2d.entity.item.ShieldWoodObj;
import de.miaurizius.jgame2d.entity.item.SwordNormalObj;
import de.miaurizius.jgame2d.entity.projectile.FireballObj;
import java.awt.*;
import java.util.ArrayList;
@@ -106,6 +107,12 @@ public class Player extends Entity {
}
}
if(panel.keyH.shotKeyPressed && !projectile.alive) {
projectile.set(worldX, worldY, direction, true, this);
panel.projectileList.add(projectile);
panel.playSE(10);
}
// INVINCIBLE COUNTER
if(!invincible) return;
invincibleCount++;
@@ -130,8 +137,7 @@ public class Player extends Entity {
public void interactMonster(int index) {
if(index == 999) return;
if(invincible) return;
if(panel.monster[index].dying || !panel.monster[index].alive) return;
if(invincible || panel.monster[index].dying || !panel.monster[index].alive) return;
int damage = panel.monster[index].attack - defense;
@@ -163,7 +169,7 @@ public class Player extends Entity {
solidArea.height = attackArea.height;
int monsterIndex = panel.collisionH.checkEntity(this, panel.monster);
damageMonster(monsterIndex);
damageMonster(monsterIndex, attack);
worldX = currentWorldX;
worldY = currentWorldY;
@@ -177,7 +183,7 @@ public class Player extends Entity {
attacking = false;
}
}
public void damageMonster(int index) {
public void damageMonster(int index, int attack) {
if(index == 999) return;
if(panel.monster[index].invincible) return;
@@ -262,6 +268,7 @@ public class Player extends Entity {
coins = 0;
currentWeapon = new SwordNormalObj(panel);
currentShield = new ShieldWoodObj(panel);
projectile = new FireballObj(panel);
attack = getAttack();
defense = getDefense();