added display for player stats

This commit is contained in:
2025-11-30 02:36:31 +01:00
parent 9970ef687f
commit 587a852ffb
7 changed files with 123 additions and 59 deletions

View File

@@ -49,6 +49,9 @@ public class UI {
case TITLE:
drawTitleScreen();
break;
case CHARACTER:
drawCharacterScreen();
break;
}
}
@@ -141,6 +144,53 @@ public class UI {
graphics2d.drawString(text, x, y);
if(commandNum == 2) graphics2d.drawString(">", x-panel.tileSize, y);
}
public void drawCharacterScreen() {
// DRAW FRAME
final int frameX = panel.tileSize;
final int frameY = panel.tileSize;
final int frameWidth = panel.tileSize*5;
final int frameHeight = panel.tileSize*10;
drawSubWindow(frameX, frameY, frameWidth, frameHeight);
// TEXT
graphics2d.setColor(Color.white);
graphics2d.setFont(graphics2d.getFont().deriveFont(22F));
int textX = frameX + 20;
int textY = frameY + panel.tileSize;
final int lineHeight = 35;
// NAMES
String[] names = {"Level", "Life", "Strength", "Dexterity", "Attack", "Defense", "Exp", "Next Level", "Coins", "Weapon", "Shield"};
for(String name : names) {
graphics2d.drawString(name, textX, textY);
textY += lineHeight + (name.equals("Coins") ? 20 : (name.equals("Weapon") ? 15 : 0));
}
// VALUES
int tailX = (frameX + frameWidth) - 30;
textY = frameY + panel.tileSize;
String[] values = {
String.valueOf(panel.player.level),
(panel.player.life + "/" + panel.player.maxLife),
String.valueOf(panel.player.strength),
String.valueOf(panel.player.dexterity),
String.valueOf(panel.player.attack),
String.valueOf(panel.player.defense),
String.valueOf(panel.player.exp),
String.valueOf(panel.player.nextLevelExp),
String.valueOf(panel.player.coins)
};
for(String value : values) {
textX = getAlignedToRightX(value, tailX);
graphics2d.drawString(value, textX, textY);
textY += lineHeight;
}
graphics2d.drawImage(panel.player.currentWeapon.down1, tailX - panel.tileSize, textY-14, null);
textY += panel.tileSize;
graphics2d.drawImage(panel.player.currentShield.down1, tailX - panel.tileSize, textY-14, null);
}
// UTILITY
public void drawSubWindow(int x, int y, int width, int height) {
@@ -153,5 +203,8 @@ public class UI {
public int getCenteredX(String text) {
return panel.screenWidth / 2 - (int) graphics2d.getFontMetrics().getStringBounds(text, graphics2d).getWidth() / 2;
}
public int getAlignedToRightX(String text, int tailX) {
return tailX - (int) graphics2d.getFontMetrics().getStringBounds(text, graphics2d).getWidth() / 2;
}
}