disable usage of fireballs for players
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@@ -49,7 +49,7 @@ public class KeyHandler implements KeyListener {
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case KeyEvent.VK_A, KeyEvent.VK_LEFT -> leftPressed = true;
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case KeyEvent.VK_A, KeyEvent.VK_LEFT -> leftPressed = true;
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case KeyEvent.VK_D, KeyEvent.VK_RIGHT -> rightPressed = true;
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case KeyEvent.VK_D, KeyEvent.VK_RIGHT -> rightPressed = true;
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case KeyEvent.VK_SPACE -> spacePressed = true;
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case KeyEvent.VK_SPACE -> spacePressed = true;
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case KeyEvent.VK_F -> shotKeyPressed = true;
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//case KeyEvent.VK_F -> shotKeyPressed = true;
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// DEBUG OPTIONS
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// DEBUG OPTIONS
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case KeyEvent.VK_T -> debug = !debug;
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case KeyEvent.VK_T -> debug = !debug;
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