player can now choose between different shields and weapons. added consumable items (healing potion)

This commit is contained in:
2025-11-30 18:29:47 +01:00
parent fb96035c99
commit 51c262d9ac
13 changed files with 167 additions and 24 deletions

View File

@@ -10,7 +10,7 @@ public class ShieldWoodObj extends Entity {
super(panel);
name = "Wooden Shield";
description = "[" + name + "]\nAn old shield. It's not\nthat strong but its okay.";
type = EntityType.ITEM;
type = EntityType.SHIELD;
down1 = initEntitySprites("objects/shield_wood");
defenseValue = 1;
}