fixed bug that you can't leave pause mode
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@@ -69,6 +69,9 @@ public class KeyHandler implements KeyListener {
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}
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}
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}
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}
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break;
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break;
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case PAUSE:
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if(code == KeyEvent.VK_ESCAPE) panel.gameState = GameState.PLAY;
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break;
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}
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}
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}
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}
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