make monsters killable and playing soundeffects
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@@ -22,6 +22,8 @@ public class Sound {
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soundURL[2] = new File("assets/sounds/powerup.wav").toURI().toURL();
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soundURL[3] = new File("assets/sounds/unlock.wav").toURI().toURL();
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soundURL[4] = new File("assets/sounds/fanfare.wav").toURI().toURL();
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soundURL[5] = new File("assets/sounds/hitmonster.wav").toURI().toURL();
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soundURL[6] = new File("assets/sounds/receivedamage.wav").toURI().toURL();
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} catch(MalformedURLException e) {
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Boot.logger.log(Level.SEVERE, e.getMessage());
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}
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