play sound and change presence of tile if interacted with
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@@ -27,6 +27,7 @@ public class Sound {
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load(8, "assets/sounds/levelup.wav");
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load(9, "assets/sounds/cursor.wav");
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load(10, "assets/sounds/burning.wav");
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load(11, "assets/sounds/cuttree.wav");
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}
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@Deprecated
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