added particles to projectile hits
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@@ -28,6 +28,7 @@ public class Projectile extends Entity {
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int monsterIndex = panel.collisionH.checkEntity(this, panel.monster);
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if(monsterIndex != 999) {
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panel.player.damageMonster(monsterIndex, attack);
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generateParticle(user.projectile, panel.monster[monsterIndex]);
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alive = false;
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}
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}
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@@ -35,6 +36,7 @@ public class Projectile extends Entity {
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if(user.type == EntityType.MONSTER) {
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if(!panel.player.invincible && panel.collisionH.checkPlayer(this)) {
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damagePlayer(attack);
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generateParticle(user.projectile, panel.player);
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alive = false;
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}
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}
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@@ -3,6 +3,8 @@ package de.miaurizius.jgame2d.entity.projectile;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import java.awt.*;
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public class RockObj extends Projectile {
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GamePanel panel;
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@@ -33,4 +35,17 @@ public class RockObj extends Projectile {
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right2 = initEntitySprites(defaultSprite);
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}
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public Color getParticleColor() {
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return new Color(40, 50,0);
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}
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public int getParticleSize() {
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return 10; //in pixels
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}
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public int getParticleSpeed() {
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return 1;
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}
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public int getParticleMaxLife() {
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return 20;
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}
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}
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@@ -1,8 +1,6 @@
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package de.miaurizius.jgame2d.tile.interactive;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.enums.Direction;
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import de.miaurizius.jgame2d.core.enums.EntityType;
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import de.miaurizius.jgame2d.entity.Entity;
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import java.awt.*;
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