refactor collision handling and improve game state reset functionality

This commit is contained in:
2026-03-24 13:34:52 +01:00
parent f44e5478ab
commit 07549cf241
5 changed files with 22 additions and 6 deletions

View File

@@ -367,7 +367,6 @@ public class Player extends Entity {
inventory.add(currentWeapon);
inventory.add(currentShield);
inventory.add(new KeyObj(panel));
inventory.add(new LanternObj(panel));
}
public void setDialogue() {
dialogue[0][0] = "You are level " + level + " now!\nYou feel stronger!";