optimized object scaling
This commit is contained in:
@@ -14,35 +14,35 @@ public class AssetSetter {
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}
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}
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public void setObject() {
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public void setObject() {
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panel.obj[0] = new KeyObj();
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panel.obj[0] = new KeyObj(panel);
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panel.obj[0].worldX = 23 * panel.tileSize;
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panel.obj[0].worldX = 23 * panel.tileSize;
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panel.obj[0].worldY = 7 * panel.tileSize;
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panel.obj[0].worldY = 7 * panel.tileSize;
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panel.obj[1] = new KeyObj();
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panel.obj[1] = new KeyObj(panel);
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panel.obj[1].worldX = 23 * panel.tileSize;
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panel.obj[1].worldX = 23 * panel.tileSize;
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panel.obj[1].worldY = 40 * panel.tileSize;
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panel.obj[1].worldY = 40 * panel.tileSize;
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panel.obj[2] = new KeyObj();
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panel.obj[2] = new KeyObj(panel);
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panel.obj[2].worldX = 37 * panel.tileSize;
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panel.obj[2].worldX = 37 * panel.tileSize;
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panel.obj[2].worldY = 7 * panel.tileSize;
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panel.obj[2].worldY = 7 * panel.tileSize;
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panel.obj[3] = new DoorObj();
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panel.obj[3] = new DoorObj(panel);
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panel.obj[3].worldX = 10 * panel.tileSize;
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panel.obj[3].worldX = 10 * panel.tileSize;
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panel.obj[3].worldY = 11 * panel.tileSize;
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panel.obj[3].worldY = 11 * panel.tileSize;
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panel.obj[4] = new DoorObj();
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panel.obj[4] = new DoorObj(panel);
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panel.obj[4].worldX = 8 * panel.tileSize;
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panel.obj[4].worldX = 8 * panel.tileSize;
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panel.obj[4].worldY = 28 * panel.tileSize;
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panel.obj[4].worldY = 28 * panel.tileSize;
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panel.obj[5] = new DoorObj();
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panel.obj[5] = new DoorObj(panel);
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panel.obj[5].worldX = 12 * panel.tileSize;
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panel.obj[5].worldX = 12 * panel.tileSize;
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panel.obj[5].worldY = 22 * panel.tileSize;
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panel.obj[5].worldY = 22 * panel.tileSize;
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panel.obj[6] = new ChestObj();
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panel.obj[6] = new ChestObj(panel);
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panel.obj[6].worldX = 10 * panel.tileSize;
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panel.obj[6].worldX = 10 * panel.tileSize;
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panel.obj[6].worldY = 7 * panel.tileSize;
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panel.obj[6].worldY = 7 * panel.tileSize;
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panel.obj[7] = new BootsObj();
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panel.obj[7] = new BootsObj(panel);
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panel.obj[7].worldX = 37 * panel.tileSize;
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panel.obj[7].worldX = 37 * panel.tileSize;
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panel.obj[7].worldY = 42 * panel.tileSize;
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panel.obj[7].worldY = 42 * panel.tileSize;
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}
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}
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@@ -23,7 +23,7 @@ public class UI {
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this.panel = panel;
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this.panel = panel;
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arial_40 = new Font("Arial", Font.PLAIN, 40);
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arial_40 = new Font("Arial", Font.PLAIN, 40);
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arial_80B = new Font("Arial", Font.BOLD, 80);
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arial_80B = new Font("Arial", Font.BOLD, 80);
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keyImage = new KeyObj().image;
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keyImage = new KeyObj(panel).image;
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}
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}
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public void showMessage(String text) {
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public void showMessage(String text) {
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@@ -1,6 +1,8 @@
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package de.miaurizius.jgame2d.object;
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package de.miaurizius.jgame2d.object;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.Utility;
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import javax.imageio.ImageIO;
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import javax.imageio.ImageIO;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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@@ -9,10 +11,13 @@ import java.util.logging.Level;
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public class BootsObj extends SuperObject {
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public class BootsObj extends SuperObject {
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public BootsObj() {
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GamePanel panel;
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public BootsObj(GamePanel panel) {
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this.panel = panel;
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name = "boots";
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name = "boots";
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try {
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try {
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image = ImageIO.read(new FileInputStream("assets/objects/boots.png"));
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image = Utility.scaleImage(ImageIO.read(new FileInputStream("assets/objects/boots.png")), panel.tileSize, panel.tileSize);
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} catch(IOException e) {
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} catch(IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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}
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}
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@@ -1,6 +1,8 @@
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package de.miaurizius.jgame2d.object;
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package de.miaurizius.jgame2d.object;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.Utility;
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import javax.imageio.ImageIO;
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import javax.imageio.ImageIO;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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@@ -9,10 +11,13 @@ import java.util.logging.Level;
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public class ChestObj extends SuperObject {
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public class ChestObj extends SuperObject {
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public ChestObj() {
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GamePanel panel;
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public ChestObj(GamePanel panel) {
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this.panel = panel;
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name = "chest";
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name = "chest";
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try {
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try {
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image = ImageIO.read(new FileInputStream("assets/objects/chest.png"));
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image = Utility.scaleImage(ImageIO.read(new FileInputStream("assets/objects/chest.png")), panel.tileSize, panel.tileSize);
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} catch(IOException e) {
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} catch(IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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}
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}
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@@ -1,6 +1,8 @@
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package de.miaurizius.jgame2d.object;
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package de.miaurizius.jgame2d.object;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.Utility;
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import javax.imageio.ImageIO;
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import javax.imageio.ImageIO;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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@@ -9,10 +11,13 @@ import java.util.logging.Level;
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public class DoorObj extends SuperObject {
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public class DoorObj extends SuperObject {
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public DoorObj() {
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GamePanel panel;
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public DoorObj(GamePanel panel) {
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this.panel = panel;
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name = "door";
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name = "door";
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try {
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try {
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image = ImageIO.read(new FileInputStream("assets/objects/door.png"));
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image = Utility.scaleImage(ImageIO.read(new FileInputStream("assets/objects/door.png")), panel.tileSize, panel.tileSize);
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} catch(IOException e) {
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} catch(IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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}
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}
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@@ -1,6 +1,8 @@
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package de.miaurizius.jgame2d.object;
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package de.miaurizius.jgame2d.object;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.Boot;
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import de.miaurizius.jgame2d.core.GamePanel;
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import de.miaurizius.jgame2d.core.Utility;
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import javax.imageio.ImageIO;
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import javax.imageio.ImageIO;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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@@ -9,10 +11,13 @@ import java.util.logging.Level;
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public class KeyObj extends SuperObject {
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public class KeyObj extends SuperObject {
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public KeyObj() {
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GamePanel panel;
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public KeyObj(GamePanel panel) {
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this.panel = panel;
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name = "key";
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name = "key";
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try {
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try {
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image = ImageIO.read(new FileInputStream("assets/objects/key.png"));
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image = Utility.scaleImage(ImageIO.read(new FileInputStream("assets/objects/key.png")), panel.tileSize, panel.tileSize);
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} catch(IOException e) {
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} catch(IOException e) {
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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Boot.logger.log(Level.SEVERE, "Could not load image", e);
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}
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}
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