package de.miaurizius.jgame2d.entity.item;

import de.miaurizius.jgame2d.core.GamePanel;
import de.miaurizius.jgame2d.core.enums.EntityType;
import de.miaurizius.jgame2d.entity.Entity;

public class SwordNormalObj extends Entity {

    public SwordNormalObj(GamePanel panel) {
        super(panel);

        name = "Normal Sword";
        description = "[" + name + "]\nAn old sword.";
        type = EntityType.WEAPON;
        weaponType = EntityType.WeaponType.SWORD;
        down1 = initEntitySprites("objects/sword_normal");
        price = 50;
        knockbackVal = 2;

        attackValue = 1;
        attackArea.width = 36;
        attackArea.height = 36;
    }

}
