added project structure
This commit is contained in:
21
src/camera/Camera.cpp
Normal file
21
src/camera/Camera.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "camera/Camera.hpp"
|
||||
|
||||
Camera::Camera(float fov, float width, float height) {
|
||||
projection = glm::perspective(fov/2.0f, width/height, 0.1f, 1000.f);
|
||||
view = glm::mat4(1.0f);
|
||||
position = glm::vec3(0.0f);
|
||||
update();
|
||||
}
|
||||
|
||||
glm::mat4 Camera::getViewProj() {
|
||||
return viewProj;
|
||||
}
|
||||
|
||||
void Camera::update() {
|
||||
viewProj = projection * view;
|
||||
}
|
||||
|
||||
void Camera::translate(glm::vec3 v) {
|
||||
position += v;
|
||||
view = glm::translate(view, v*-1.0f);
|
||||
}
|
||||
38
src/camera/FPS_Camera.cpp
Normal file
38
src/camera/FPS_Camera.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
#include "camera/FPS_Camera.hpp"
|
||||
|
||||
FPSCamera::FPSCamera(float fov, float width, float height) : Camera(fov, width, height) {
|
||||
up = glm::vec3(0.0f, 1.0f, 0.0f);
|
||||
yaw = -90.0f;
|
||||
pitch = 0.0f;
|
||||
onMouseMoved(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void FPSCamera::onMouseMoved(float xRel, float yRel) {
|
||||
yaw += xRel * mouseSensitivity;
|
||||
pitch -= yRel * mouseSensitivity;
|
||||
if (pitch > 89.0f) pitch = 89.0f;
|
||||
else if (pitch < -89.0f) pitch = -89.0f;
|
||||
|
||||
glm::vec3 front;
|
||||
front.x = cos(glm::radians(pitch)) * cos(glm::radians(yaw));
|
||||
front.y = sin(glm::radians(pitch));
|
||||
front.z = cos(glm::radians(pitch)) * sin(glm::radians(yaw));
|
||||
lookAt = glm::normalize(front);
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void FPSCamera::update() {
|
||||
view = glm::lookAt(position, position+lookAt, up);
|
||||
viewProj = projection * view;
|
||||
}
|
||||
|
||||
void FPSCamera::moveFront(float amount) {
|
||||
translate(glm::normalize(glm::vec3(1.0f, 0.0f, 1.0f) * lookAt) * amount);
|
||||
update();
|
||||
}
|
||||
|
||||
void FPSCamera::moveSideways(float amount) {
|
||||
translate(glm::normalize(glm::cross(lookAt, up)) * amount);
|
||||
update();
|
||||
}
|
||||
Reference in New Issue
Block a user